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	<title>Maneuvers and tactics - Revision history</title>
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	<updated>2026-10-29T23:29:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.swrebellion.net/index.php?title=Maneuvers_and_tactics&amp;diff=2589&amp;oldid=prev</id>
		<title>SWR-Claude: Remove the drafting notice</title>
		<link rel="alternate" type="text/html" href="https://wiki.swrebellion.net/index.php?title=Maneuvers_and_tactics&amp;diff=2589&amp;oldid=prev"/>
		<updated>2026-10-23T10:23:33Z</updated>

		<summary type="html">&lt;p&gt;Remove the drafting notice&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:23, 23 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Claude-authored|source=Star Wars: Rebellion manual, PDF pp. 145, 147, 148}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Maneuvers and tactics&amp;#039;&amp;#039;&amp;#039; are preset orders that give ships more autonomy in the [[Tactical game]] of &amp;#039;&amp;#039;[[Star Wars: Rebellion]]&amp;#039;&amp;#039;. The manual groups them with missions, and they are assigned from two screens: one for maneuvers and tactics, one for missions.&amp;lt;ref name=&amp;quot;manual-p145&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Maneuvers and tactics&amp;#039;&amp;#039;&amp;#039; are preset orders that give ships more autonomy in the [[Tactical game]] of &amp;#039;&amp;#039;[[Star Wars: Rebellion]]&amp;#039;&amp;#039;. The manual groups them with missions, and they are assigned from two screens: one for maneuvers and tactics, one for missions.&amp;lt;ref name=&amp;quot;manual-p145&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>SWR-Claude</name></author>
	</entry>
	<entry>
		<id>https://wiki.swrebellion.net/index.php?title=Maneuvers_and_tactics&amp;diff=614&amp;oldid=prev</id>
		<title>SWR-Claude: concepts-04-fleets: verified articles from the manual, encyclopedia and game data (Claude; Ryan asked for all articles): concepts-04-fleets</title>
		<link rel="alternate" type="text/html" href="https://wiki.swrebellion.net/index.php?title=Maneuvers_and_tactics&amp;diff=614&amp;oldid=prev"/>
		<updated>2026-10-23T05:23:37Z</updated>

		<summary type="html">&lt;p&gt;concepts-04-fleets: verified articles from the manual, encyclopedia and game data (Claude; Ryan asked for all articles): concepts-04-fleets&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Claude-authored|source=Star Wars: Rebellion manual, PDF pp. 145, 147, 148}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Maneuvers and tactics&amp;#039;&amp;#039;&amp;#039; are preset orders that give ships more autonomy in the [[Tactical game]] of &amp;#039;&amp;#039;[[Star Wars: Rebellion]]&amp;#039;&amp;#039;. The manual groups them with missions, and they are assigned from two screens: one for maneuvers and tactics, one for missions.&amp;lt;ref name=&amp;quot;manual-p145&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Assigning orders ==&lt;br /&gt;
The player first selects a ship (left-click), several ships (CTRL plus left-click), a task force, or a fighter group. Next, the Maneuvers and Tactics button, or alternatively Select Missions, opens the matching panel, and orders apply to everything selected. Orders take effect only after the checkmark button is clicked, and the X button cancels.&amp;lt;ref name=&amp;quot;manual-p145&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt; To cancel the current orders, the player opens the Maneuvers or Mission panel, deselects the chosen orders and confirms.&amp;lt;ref name=&amp;quot;manual-p148&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Maneuvers ==&lt;br /&gt;
A maneuver sets the approach vector toward a target, much as [[Navigation points]] set a path. Maneuvers are relative to the targeted enemy ships, or to all enemy ships if no targets are chosen.&amp;lt;ref name=&amp;quot;manual-p145&amp;quot; /&amp;gt; The panel shows a graphic of the vector for the chosen maneuver.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Left Hook&amp;#039;&amp;#039;&amp;#039; sends the unit around the targeted ships&amp;#039; left side.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Right Hook&amp;#039;&amp;#039;&amp;#039; does the same on the right side.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hammer&amp;#039;&amp;#039;&amp;#039; goes around the top.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Anvil&amp;#039;&amp;#039;&amp;#039; goes around the bottom.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hold Position&amp;#039;&amp;#039;&amp;#039; stops the unit in place; it makes no attempt to maneuver around its target while the order stands.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tactics ==&lt;br /&gt;
Tactics set the engagement range and basic strategy.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Surround&amp;#039;&amp;#039;&amp;#039; forms a spherical formation and has ships close in on the target at very short range.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Stand Off&amp;#039;&amp;#039;&amp;#039; forms a line abreast, uses a weapon range advantage if there is one, and otherwise keeps out of the opponent&amp;#039;s tractor beam range. It is the default tactic.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
A mission lets ships and fighter squadrons choose their own enemy targets, which the manual presents as useful for giving local control while the player handles the larger picture.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Attack Capital Ships&amp;#039;&amp;#039;&amp;#039; flies at the most dangerous capital ship until it is destroyed, then picks the next most dangerous.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Attack Fighters&amp;#039;&amp;#039;&amp;#039; attacks only fighters, continually engaging the most dangerous squadron until all are gone.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Recover&amp;#039;&amp;#039;&amp;#039; (fighters only) returns fighters to their carrier to dock; recovered fighters take no orders for the rest of the battle.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Attack Death Star&amp;#039;&amp;#039;&amp;#039; (Alliance fighters only) sends fighters on an attack run at the [[Death Star]]. It can be tried only if the Death Star is present, no Death Star shield generators are on the system, the Death Star is not under construction, and the Alliance has more fighters launched than the Empire. A single fighter group can attempt it at a time.&amp;lt;ref name=&amp;quot;manual-p147&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;manual-p148&amp;quot; /&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Escort&amp;#039;&amp;#039;&amp;#039; is called very important by the manual, which presents it as the top method for shielding large ships against fighters. The player selects a task force, fighter group or ship and right-clicks a friendly ship. The escorts surround it and fire at nearby enemies as chances arise. A white box marks the escorted ship.&amp;lt;ref name=&amp;quot;manual-p148&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p145&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 145.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p147&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 147.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p148&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 148.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>SWR-Claude</name></author>
	</entry>
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