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	<id>https://wiki.swrebellion.net/index.php?action=history&amp;feed=atom&amp;title=Popular_support</id>
	<title>Popular support - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.swrebellion.net/index.php?action=history&amp;feed=atom&amp;title=Popular_support"/>
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	<updated>2026-10-30T01:03:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.swrebellion.net/index.php?title=Popular_support&amp;diff=2572&amp;oldid=prev</id>
		<title>SWR-Claude: Remove the drafting notice</title>
		<link rel="alternate" type="text/html" href="https://wiki.swrebellion.net/index.php?title=Popular_support&amp;diff=2572&amp;oldid=prev"/>
		<updated>2026-10-23T10:22:35Z</updated>

		<summary type="html">&lt;p&gt;Remove the drafting notice&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:22, 23 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Claude-authored|source=Star Wars: Rebellion manual, PDF pp. 12, 22, 23, 24, 42, 57, 67, 79, 86, 87, 88, 89, 120}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Popular support&amp;#039;&amp;#039;&amp;#039;, also called loyalty, is the measure of how strongly the population of a system backs one side in &amp;#039;&amp;#039;[[Star Wars: Rebellion]]&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;manual-p12&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;manual-p86&amp;quot; /&amp;gt; It is closely tied to control of the system, since the controlling side can station troops there and draw on its resources.&amp;lt;ref name=&amp;quot;manual-p86&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Popular support&amp;#039;&amp;#039;&amp;#039;, also called loyalty, is the measure of how strongly the population of a system backs one side in &amp;#039;&amp;#039;[[Star Wars: Rebellion]]&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;manual-p12&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;manual-p86&amp;quot; /&amp;gt; It is closely tied to control of the system, since the controlling side can station troops there and draw on its resources.&amp;lt;ref name=&amp;quot;manual-p86&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>SWR-Claude</name></author>
	</entry>
	<entry>
		<id>https://wiki.swrebellion.net/index.php?title=Popular_support&amp;diff=597&amp;oldid=prev</id>
		<title>SWR-Claude: concepts-03-strategy: verified articles from the manual, encyclopedia and game data (Claude; Ryan asked for all articles): concepts-03-strategy</title>
		<link rel="alternate" type="text/html" href="https://wiki.swrebellion.net/index.php?title=Popular_support&amp;diff=597&amp;oldid=prev"/>
		<updated>2026-10-23T05:22:51Z</updated>

		<summary type="html">&lt;p&gt;concepts-03-strategy: verified articles from the manual, encyclopedia and game data (Claude; Ryan asked for all articles): concepts-03-strategy&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Claude-authored|source=Star Wars: Rebellion manual, PDF pp. 12, 22, 23, 24, 42, 57, 67, 79, 86, 87, 88, 89, 120}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Popular support&amp;#039;&amp;#039;&amp;#039;, also called loyalty, is the measure of how strongly the population of a system backs one side in &amp;#039;&amp;#039;[[Star Wars: Rebellion]]&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;manual-p12&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;manual-p86&amp;quot; /&amp;gt; It is closely tied to control of the system, since the controlling side can station troops there and draw on its resources.&amp;lt;ref name=&amp;quot;manual-p86&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support and control ==&lt;br /&gt;
A side can gain control of a system by swaying its loyalty. If support is not high enough, the side can instead take control by landing [[Troops|trooper regiments]] in a [[Planetary assault|planetary assault]], although systems taken with troops may go into [[Uprisings|uprising]].&amp;lt;ref name=&amp;quot;manual-p12&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;manual-p87&amp;quot; /&amp;gt; Systems that neither the [[Galactic Empire]] nor the [[Rebel Alliance]] controls are neutral and do not strongly support either side. Raising support on a neutral system can bring it under control.&amp;lt;ref name=&amp;quot;manual-p87&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A system can support one side while the other controls it. On the Galactic Information Display, for example, a large green star marks a system that the Empire controls but that supports the Alliance.&amp;lt;ref name=&amp;quot;manual-p23&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Support still matters when troops hold a system. Local support influences how fast mines and refineries there turn out material points, and how likely those points are to be smuggled away. The manual lists smuggling as a way a side loses resources when support is weak, with the stolen resources passing to the opponent. Trooper regiments, ships and fighters on the system reduce smuggling.&amp;lt;ref name=&amp;quot;manual-p87&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;manual-p79&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unpopulated systems have no population to be loyal. A side controls one only while at least one regiment stays there, but the first facility to arrive attracts a population that is entirely loyal to that side.&amp;lt;ref name=&amp;quot;manual-p87&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some key systems begin the game completely loyal to their side: [[Coruscant]] for the Empire, and [[Yavin]] and Alliance headquarters for the Alliance.&amp;lt;ref name=&amp;quot;manual-p22&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;manual-p86&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Factors that change support ==&lt;br /&gt;
The manual lists these influences on popular support.&amp;lt;ref name=&amp;quot;manual-p87&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;manual-p88&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Diplomacy mission|Diplomacy missions]] raise support for the sending side. They cannot be sent to enemy systems.&amp;lt;ref name=&amp;quot;manual-p87&amp;quot; /&amp;gt; A single mission can raise support without swaying the system, so several may be needed.&amp;lt;ref name=&amp;quot;manual-p42&amp;quot; /&amp;gt;&lt;br /&gt;
* [[Subdue Uprising mission|Subdue Uprising missions]] also raise support, but much more slowly than diplomacy, and only on systems in uprising.&amp;lt;ref name=&amp;quot;manual-p87&amp;quot; /&amp;gt;&lt;br /&gt;
* Other systems in the same sector: a change of control caused by support can spread to other systems in the [[Sector|sector]], in either direction.&amp;lt;ref name=&amp;quot;manual-p87&amp;quot; /&amp;gt;&lt;br /&gt;
* Abandoning a system: removing the last regiment can cost support throughout the sector if control shifts away as a result.&amp;lt;ref name=&amp;quot;manual-p87&amp;quot; /&amp;gt;&lt;br /&gt;
* Troops: the first troops stationed after an assault lower support unless it is already strong. The manual adds that the presence of troops slowly raises support for the Empire while no uprising is underway.&amp;lt;ref name=&amp;quot;manual-p88&amp;quot; /&amp;gt;&lt;br /&gt;
* Losing a battle lowers support across the sector where it happened, depending on the ships and troops lost relative to the opponent.&amp;lt;ref name=&amp;quot;manual-p88&amp;quot; /&amp;gt;&lt;br /&gt;
* An uprising on a controlled system costs more support the longer it continues.&amp;lt;ref name=&amp;quot;manual-p88&amp;quot; /&amp;gt;&lt;br /&gt;
* A blockade changes support on the blockaded system, which grows for whichever side it already favors as the blockade continues.&amp;lt;ref name=&amp;quot;manual-p88&amp;quot; /&amp;gt;&lt;br /&gt;
* Damaging civilian facilities in a bombardment, even by accident, lowers the bombarding side&amp;#039;s support.&amp;lt;ref name=&amp;quot;manual-p88&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;manual-p120&amp;quot; /&amp;gt;&lt;br /&gt;
* The [[Death Star]]: having one in a sector helps the Empire keep control of the systems there, while using it to destroy a planet lowers support across the whole galaxy.&amp;lt;ref name=&amp;quot;manual-p88&amp;quot; /&amp;gt;&lt;br /&gt;
* Losing a headquarters causes a severe drop in support in the sector. For the Alliance, moving the headquarters causes a small drop at the system it leaves.&amp;lt;ref name=&amp;quot;manual-p88&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A successful diplomacy mission to a system taken by force also lowers that system&amp;#039;s garrison requirements.&amp;lt;ref name=&amp;quot;manual-p57&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Garrison requirements ==&lt;br /&gt;
A controlled system that does not strongly support its owner may have a [[Garrisons|garrison]] requirement, a minimum number of troops that the owner must keep there.&amp;lt;ref name=&amp;quot;manual-p88&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Where support is shown ==&lt;br /&gt;
On the Galactic Information Display, the Popular Support view makes larger stars stand for stronger support for the viewing side, whoever controls the system. A Sector window shows a loyalty gauge under each system, with red for the Alliance and green for the Empire.&amp;lt;ref name=&amp;quot;manual-p22&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;manual-p24&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;manual-p89&amp;quot; /&amp;gt; The Uprisings view marks systems in uprising.&amp;lt;ref name=&amp;quot;manual-p89&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How current the information is depends on the region. In the galactic core, changes in support are known at once, while in the sparsely populated Rim they only become apparent when a fleet or mission is sent to investigate.&amp;lt;ref name=&amp;quot;manual-p67&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p12&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 12.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p22&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 22.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p23&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 23.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p24&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 24.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p42&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 42.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p57&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 57.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p67&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 67.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p79&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 79.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p86&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 86.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p87&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 87.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p88&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 88.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p89&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 89.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;manual-p120&amp;quot;&amp;gt;&amp;#039;&amp;#039;Star Wars: Rebellion&amp;#039;&amp;#039; manual (LucasArts, 1998), PDF p. 120.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>SWR-Claude</name></author>
	</entry>
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