Interdictor Cruiser: Difference between revisions

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{{Claude-authored|source=Game data GData\CAPSHPSD.DAT (v1.02, record 130); in-game encyclopedia entry 6018 (ENCYTEXT.DLL, v1.02); 25th Anniversary patch 3.0.9770 comparison}}
{{Infobox capital ship
{{Infobox capital ship
| name = Interdictor Cruiser
| name = Interdictor Cruiser
| faction = empire
| faction = empire
| image = Interdictor Cruiser (original game).png
| cost = 40
| cost = 40
| maintenance = 34
| maintenance = 34
Line 30: Line 30:
| uprising_defense = 16
| uprising_defense = 16
}}
}}
'''Interdictor Cruiser''' is an Imperial capital ship in ''[[Star Wars: Rebellion]]''. The in-game encyclopedia says this 600-meter star cruiser uses a standard heavy-cruiser hull. It adds an artificial gravity-well generator and four gravity-well projectors. When these are active, nearby ships cannot jump to hyperspace.<ref name="ency" /> The 25th Anniversary patch renames it the '''Immobilizer Cruiser''' but keeps its stats.<ref name="patch" />
'''Interdictor Cruiser''' is an Imperial capital ship in ''[[Star Wars: Rebellion]]''. According to the in-game encyclopedia, this star cruiser is 600 meters long and based on an ordinary heavy-cruiser hull. It is fitted with a generator that creates an artificial gravity well, plus four projectors for gravity wells. Once these are switched on, no starship nearby can escape into hyperspace.<ref name="ency" /> The 25th Anniversary Community Patch renames it the [[Immobilizer Cruiser]] and keeps its stats.<ref name="patch" />


== In the game ==
== In the game ==
The Interdictor Cruiser costs 40 refined materials to build and 34 to maintain. It carries no fighters or troops. Its shields have a strength of 600.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" />
The Interdictor Cruiser costs 40 refined materials to build and 34 to maintain. It carries no fighters or troops. Its shields have a strength of 600.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" />
The manual's ship table gives the same capacity: 0 fighters and 0 troops.<ref name="manual-p117" />


== References ==
== References ==
<references>
<references>
<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Interdictor Cruiser" (ENCYTEXT.DLL resource 6018), LucasArts, 1998, v1.02.</ref>
<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Interdictor Cruiser" (ENCYTEXT.DLL resource 6018), LucasArts, 1998, v1.02.</ref>
<ref name="gdata">Game data <code>GData\CAPSHPSD.DAT</code>, v1.02, record id 130 (name string 10114), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET</ref>
<ref name="gdata">Game data <code>GData\CAPSHPSD.DAT</code>, v1.02, record id 130 (name string 10114), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project</ref>
<ref name="patch">25th Anniversary patch 3.0.9770 (MetasharpNet). Its <code>capitalships.csv</code> export and the game data it installs were compared field by field with v1.02: ship id 130 is renamed, all stats identical.</ref>
<ref name="patch">25th Anniversary Community Patch 3.0.9770. Its <code>capitalships.csv</code> export and the game data it installs were compared field by field with v1.02: ship id 130 is renamed, all stats identical.</ref>
<ref name="manual-p117">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 117.</ref>
</references>
</references>


[[Category:Capital ships]]
[[Category:Capital ships]]

Latest revision as of 09:58, 23 October 2026

Interdictor CruiserEMPIRE
Capital ship
Cost
Construction cost40
Maintenance34
Research order6
Research difficulty70
Defense
Hull1,200
Shield strength600
Shield recharge15
Damage control10
Movement
Sublight speed4
Maneuverability1
Hyperdrive80
Hyperdrive when damaged100
Detection30
Weapons
Turbolasers (F/A/P/S)10/0/20/20
Ion cannons (F/A/P/S)0/0/10/10
Laser cannons (F/A/P/S)90/0/60/60
Weapon rangeTurbolasers 50, ion cannons 35, laser cannons 17
Attack strengthTurbolasers 50, ion cannons 20, laser cannons 210; total 280
Weapon recharge7
Capacity
Fighter capacity0
Troop capacity0
Tractor beamNone
Gravity wellYes
Interdiction strength100
Planetary
Bombardment modifier0
Uprising defense16





Interdictor Cruiser is an Imperial capital ship in Star Wars: Rebellion. According to the in-game encyclopedia, this star cruiser is 600 meters long and based on an ordinary heavy-cruiser hull. It is fitted with a generator that creates an artificial gravity well, plus four projectors for gravity wells. Once these are switched on, no starship nearby can escape into hyperspace.[1] The 25th Anniversary Community Patch renames it the Immobilizer Cruiser and keeps its stats.[2]

In the game

The Interdictor Cruiser costs 40 refined materials to build and 34 to maintain. It carries no fighters or troops. Its shields have a strength of 600.[1] The infobox values come from the game data.[3]

The manual's ship table gives the same capacity: 0 fighters and 0 troops.[4]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Interdictor Cruiser" (ENCYTEXT.DLL resource 6018), LucasArts, 1998, v1.02.
  2. ↑ 25th Anniversary Community Patch 3.0.9770. Its capitalships.csv export and the game data it installs were compared field by field with v1.02: ship id 130 is renamed, all stats identical.
  3. ↑ Game data GData\CAPSHPSD.DAT, v1.02, record id 130 (name string 10114), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project
  4. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 117.