TIE Fighter: Difference between revisions

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{{Claude-authored|source=Game data GData\FIGHTSD.DAT (v1.02, record 5); in-game encyclopedia entry 5760 (ENCYTEXT.DLL, v1.02); Star Wars: Rebellion manual, PDF p. 54; 25th Anniversary patch 3.0.9770 comparison}}
{{Infobox starfighter
{{Infobox starfighter
| name = TIE Fighter
| name = TIE Fighter
| faction = empire
| faction = empire
| image = TIE Fighter (original game).png
| cost = 3
| cost = 3
| maintenance = 3
| maintenance = 3
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| uprising_defense = 0
| uprising_defense = 0
}}
}}
'''TIE Fighter''' is an Imperial starfighter in ''[[Star Wars: Rebellion]]''. The in-game encyclopedia says TIE fighters make up most of the Imperial starfighter corps. The craft has no life support, shield generators or hyperdrive, so it is cheap to build in large numbers. Its only weapons are two laser cannons mounted below the pilot's control pod.<ref name="ency" />
'''TIE Fighter''' is an Imperial starfighter in ''[[Star Wars: Rebellion]]''. The in-game encyclopedia says the majority of the Imperial starfighter corps is made up of TIE fighters. This small craft lacks life support, shield generators, and a hyperdrive, which keeps production costs low enough for mass numbers. Its weaponry amounts to two laser cannons fixed beneath the pilot's control pod.<ref name="ency" />


== In the game ==
== In the game ==
Each TIE Fighter squadron costs 3 refined materials to build and 3 to maintain. It has a shield strength of 0 and no hyperdrive.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> The 25th Anniversary patch does not change them.<ref name="patch" />
Each TIE Fighter squadron costs 3 refined materials to build and 3 to maintain. It has a shield strength of 0 and no hyperdrive.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> The 25th Anniversary Community Patch does not change them.<ref name="patch" />


The manual advises filling a fleet to capacity with TIE fighters, with spares in case some are lost in battle. It also notes that TIE fighters can defend the system where they are stationed.<ref name="manual-p54" />
The manual advises filling a fleet to capacity with TIE fighters, with spares in case some are lost in battle. It also notes that TIE fighters can defend the system where they are stationed.<ref name="manual-p54" />
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<references>
<references>
<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "TIE Fighter" (ENCYTEXT.DLL resource 5760), LucasArts, 1998, v1.02.</ref>
<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "TIE Fighter" (ENCYTEXT.DLL resource 5760), LucasArts, 1998, v1.02.</ref>
<ref name="gdata">Game data <code>GData\FIGHTSD.DAT</code>, v1.02, record id 5 (name string 9856), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET</ref>
<ref name="gdata">Game data <code>GData\FIGHTSD.DAT</code>, v1.02, record id 5 (name string 9856), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project</ref>
<ref name="patch">25th Anniversary patch 3.0.9770 (MetasharpNet). The game data it installs was compared field by field with v1.02: all values identical.</ref>
<ref name="patch">25th Anniversary Community Patch 3.0.9770. The game data it installs was compared field by field with v1.02: all values identical.</ref>
<ref name="manual-p54">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 54.</ref>
<ref name="manual-p54">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 54.</ref>
</references>
</references>


[[Category:Starfighters]]
[[Category:Starfighters]]

Latest revision as of 09:58, 23 October 2026

TIE FighterEMPIRE
Starfighter squadron
Cost
Construction cost3
Maintenance3
Research order0
Research difficulty0
Combat
Squadron size12
Shield strength0
Laser cannons5
Ion cannons0
Torpedoes0
Weapon rangeLasers 12
Attack strength5
Movement
Sublight speed9
Maneuverability5
HyperdriveNone
Detection12
Planetary
Bombardment defense0
Uprising defense0










TIE Fighter is an Imperial starfighter in Star Wars: Rebellion. The in-game encyclopedia says the majority of the Imperial starfighter corps is made up of TIE fighters. This small craft lacks life support, shield generators, and a hyperdrive, which keeps production costs low enough for mass numbers. Its weaponry amounts to two laser cannons fixed beneath the pilot's control pod.[1]

In the game

Each TIE Fighter squadron costs 3 refined materials to build and 3 to maintain. It has a shield strength of 0 and no hyperdrive.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch does not change them.[3]

The manual advises filling a fleet to capacity with TIE fighters, with spares in case some are lost in battle. It also notes that TIE fighters can defend the system where they are stationed.[4]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "TIE Fighter" (ENCYTEXT.DLL resource 5760), LucasArts, 1998, v1.02.
  2. ↑ Game data GData\FIGHTSD.DAT, v1.02, record id 5 (name string 9856), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project
  3. ↑ 25th Anniversary Community Patch 3.0.9770. The game data it installs was compared field by field with v1.02: all values identical.
  4. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 54.