GenCore Level II: Difference between revisions

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{{Claude-authored|source=Game data GData\DEFFACSD.DAT (v1.02, record 6); in-game encyclopedia entry 4612 (ENCYTEXT.DLL, v1.02); Star Wars: Rebellion manual, PDF pp. 129, 130; 25th Anniversary Community Patch 3.0.9770 install check}}
{{Infobox facility
{{Infobox facility
| name = GenCore Level II
| name = GenCore Level II
| faction = neutral
| faction = neutral
| image = GenCore Level II (original game).png
| cost = 20
| cost = 20
| maintenance = 7
| maintenance = 7
Line 18: Line 18:


Two shields on a system make a planetary assault impossible, though a determined enemy may knock one out by bombardment or sabotage. The Level II shield becomes available to both sides only through research and development.<ref name="manual-p129" /><ref name="manual-p130" />
Two shields on a system make a planetary assault impossible, though a determined enemy may knock one out by bombardment or sabotage. The Level II shield becomes available to both sides only through research and development.<ref name="manual-p129" /><ref name="manual-p130" />
== In the 25th Anniversary Community Patch ==
[[File:GenCore Level II (25th Anniversary Community Patch).png|thumb|300px|The patch's picture]]
The 25th Anniversary Community Patch replaces this entry's original picture with a new one. The two pictures differ; the original is shown at the top of the page.<ref name="art" />


== References ==
== References ==
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<ref name="manual-p129">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 129.</ref>
<ref name="manual-p129">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 129.</ref>
<ref name="manual-p130">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 130.</ref>
<ref name="manual-p130">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 130.</ref>
<ref name="art">Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770) compared file by file for "GenCore Level II".</ref>
</references>
</references>


[[Category:Facilities]]
[[Category:Facilities]]

Latest revision as of 10:07, 23 October 2026

GenCore Level IINEUTRAL
Defense facility
Cost
Construction cost20
Maintenance7
Research order6
Research difficulty40
Operation
Facility typeDefense
Attack strength0
Shield strength80
Bombardment defense3















GenCore Level II is a planetary defense facility in Star Wars: Rebellion, available to both sides. GenCores produce planetary shields that guard a system against orbital bombardment. The Type II delivers half again as much shielding power as the older Type I and costs less to maintain.[1]

In the game

It costs 20 refined materials to build and 7 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch update does not rewrite this data file.[3]

Two shields on a system make a planetary assault impossible, though a determined enemy may knock one out by bombardment or sabotage. The Level II shield becomes available to both sides only through research and development.[4][5]

In the 25th Anniversary Community Patch

The patch's picture

The 25th Anniversary Community Patch replaces this entry's original picture with a new one. The two pictures differ; the original is shown at the top of the page.[6]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "GenCore Level II" (ENCYTEXT.DLL resource 4612), LucasArts, 1998, v1.02.
  2. ↑ Game data GData\DEFFACSD.DAT, v1.02, record id 6 (name string 8708), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project
  3. ↑ 25th Anniversary Community Patch 3.0.9770. In a game installation updated with the patch, GData\DEFFACSD.DAT was not rewritten by the update.
  4. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 129.
  5. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 130.
  6. ↑ Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770) compared file by file for "GenCore Level II".