Refinery: Difference between revisions
SWR-Claude (talk | contribs) units-04: articles from v1.02 game data (Claude; Ryan approved running all remaining batches): units-04 |
SWR-Claude (talk | contribs) m Remove the drafting notice |
||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Infobox facility | {{Infobox facility | ||
| name = Refinery | | name = Refinery | ||
| faction = neutral | | faction = neutral | ||
| image = Refinery (original game).png | |||
| cost = 20 | | cost = 20 | ||
| maintenance = 0 | | maintenance = 0 | ||
| Line 14: | Line 14: | ||
== In the game == | == In the game == | ||
It costs 20 refined materials to build and 0 to maintain.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> | It costs 20 refined materials to build and 0 to maintain.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> The 25th Anniversary Community Patch update does not rewrite this data file.<ref name="patch" /> | ||
Refined material is what manufacturing facilities use to build units, and mines and refineries are the facilities that supply maintenance capacity.<ref name="manual-p12" /><ref name="manual-p28" /> | Refined material is what manufacturing facilities use to build units, and mines and refineries are the facilities that supply maintenance capacity.<ref name="manual-p12" /><ref name="manual-p28" /> | ||
== In the 25th Anniversary Community Patch == | |||
[[File:Refinery (25th Anniversary Community Patch).png|thumb|300px|The patch's picture]] | |||
The 25th Anniversary Community Patch replaces this entry's original picture with a new one. The two pictures differ; the original is shown at the top of the page.<ref name="art" /> | |||
== References == | == References == | ||
<references> | <references> | ||
<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Refinery" (ENCYTEXT.DLL resource 4098), LucasArts, 1998, v1.02.</ref> | <ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Refinery" (ENCYTEXT.DLL resource 4098), LucasArts, 1998, v1.02.</ref> | ||
<ref name="gdata">Game data <code>GData\PROFACSD.DAT</code>, v1.02, record id 2 (name string 8194), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), | <ref name="gdata">Game data <code>GData\PROFACSD.DAT</code>, v1.02, record id 2 (name string 8194), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project</ref> | ||
<ref name="patch">25th Anniversary Community Patch 3.0.9770. In a game installation updated with the patch, <code>GData\PROFACSD.DAT</code> was not rewritten by the update.</ref> | |||
<ref name="manual-p12">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 12.</ref> | <ref name="manual-p12">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 12.</ref> | ||
<ref name="manual-p28">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 28.</ref> | <ref name="manual-p28">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 28.</ref> | ||
<ref name="art">Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770) compared file by file for "Refinery".</ref> | |||
</references> | </references> | ||
[[Category:Facilities]] | [[Category:Facilities]] | ||
Latest revision as of 10:07, 23 October 2026
Refinery is a production facility in Star Wars: Rebellion, available to both sides. Refineries turn the raw materials gathered by mines into refined material, which manufacturing facilities such as shipyards consume when building ships and facilities or equipping troops. A system must have a spare energy point before a refinery can be deployed. Refineries team with mines to generate maintenance points, which cover the materials and spare parts a side's units need to stay in service.[1]
In the game
It costs 20 refined materials to build and 0 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch update does not rewrite this data file.[3]
Refined material is what manufacturing facilities use to build units, and mines and refineries are the facilities that supply maintenance capacity.[4][5]
In the 25th Anniversary Community Patch

The 25th Anniversary Community Patch replaces this entry's original picture with a new one. The two pictures differ; the original is shown at the top of the page.[6]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Refinery" (ENCYTEXT.DLL resource 4098), LucasArts, 1998, v1.02.
- ↑ Game data
GData\PROFACSD.DAT, v1.02, record id 2 (name string 8194), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project - ↑ 25th Anniversary Community Patch 3.0.9770. In a game installation updated with the patch,
GData\PROFACSD.DATwas not rewritten by the update. - ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 12.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 28.
- ↑ Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770) compared file by file for "Refinery".