Coruscant: Difference between revisions

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{{Claude-authored|source=Game data GData\SYSTEMSD.DAT (v1.02, record 265); in-game encyclopedia entry 8037 (ENCYTEXT.DLL, v1.02); Star Wars: Rebellion manual, PDF pp. 11, 22, 37, 92, 157}}
{{Infobox system
{{Infobox system
| name = Coruscant
| name = Coruscant
| image = Planet picture 23 (original game).png
| sector = Sesswenna sector
| sector = Sesswenna sector
| region = Core
| region = Core
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== In the game ==
== In the game ==
Coruscant is a Core system.<ref name="ency" /><ref name="gdata" /> Its sector is used in every galaxy size.<ref name="galaxy" /><ref name="manual-galaxy" />
Coruscant is a Core system.<ref name="ency" /><ref name="gdata" /> Its sector is used in every galaxy size.<ref name="galaxy" /><ref name="manual-galaxy" /> The patch also has a world of the same name in a different place: [[Coruscant (Community Patch)|Coruscant (patch version)]].<ref name="patch" />


In every new game the population of Coruscant is fully loyal to the Empire.<ref name="manual-p22" /> The Emperor begins there.<ref name="manual-p37" /> While he is on the planet itself, free, and the Empire holds it, every Imperial character receives a leadership bonus.<ref name="manual-p92" /> The Alliance wins by seizing and keeping Coruscant together with the Emperor and Darth Vader.<ref name="manual-p11" />
In every new game the population of Coruscant is fully loyal to the Empire.<ref name="manual-p22" /> The Emperor begins there.<ref name="manual-p37" /> While he is on the planet itself, free, and the Empire holds it, every Imperial character receives a leadership bonus.<ref name="manual-p92" /> The Alliance wins by seizing and keeping Coruscant together with the Emperor and Darth Vader.<ref name="manual-p11" />
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<references>
<references>
<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Coruscant" (ENCYTEXT.DLL resource 8037), LucasArts, 1998, v1.02.</ref>
<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Coruscant" (ENCYTEXT.DLL resource 8037), LucasArts, 1998, v1.02.</ref>
<ref name="gdata">Game data <code>GData\SYSTEMSD.DAT</code>, v1.02, record id 265 (name string 12133), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET</ref>
<ref name="gdata">Game data <code>GData\SYSTEMSD.DAT</code>, v1.02, record id 265 (name string 12133), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project</ref>
<ref name="galaxy">Game data <code>GData\SECTORSD.DAT</code>, v1.02, field <code>GalaxySize</code> (1 standard, 2 large, 3 huge in the Star Wars Rebellion Editor's field notes; 10, 5 and 5 sectors carry each value, matching the manual's 10/15/20 sectors), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET</ref>
<ref name="galaxy">Game data <code>GData\SECTORSD.DAT</code>, v1.02, field <code>GalaxySize</code> (1 standard, 2 large, 3 huge in the Star Wars Rebellion Editor's field notes; 10, 5 and 5 sectors carry each value, matching the manual's 10/15/20 sectors)</ref>
<ref name="manual-galaxy">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 157: a standard galaxy has 10 sectors, a large one 15 and a huge one 20, each with 10 systems.</ref>
<ref name="manual-galaxy">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 157: a standard galaxy has 10 sectors, a large one 15 and a huge one 20, each with 10 systems.</ref>
<ref name="patch">25th Anniversary Community Patch 3.0.9770, <code>systems-compatible.csv</code> export, compared field by field with v1.02: system id 265 holds a different world under another name.</ref>
<ref name="manual-p11">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 11.</ref>
<ref name="manual-p11">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 11.</ref>
<ref name="manual-p22">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 22.</ref>
<ref name="manual-p22">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 22.</ref>

Latest revision as of 10:18, 23 October 2026

CoruscantNEUTRAL
Core system
Location
RegionCore
Galaxy sizesStandard, large and huge



















Coruscant is a star system in the Sesswenna sector of Star Wars: Rebellion. The galaxy's government has been headquartered there for many generations. A single vast city of many levels, Imperial City, blankets the planet's whole surface, and its foundations were laid when the Old Republic began, over a thousand generations back. Towering over every other structure, the Senate building included, is the pyramid-shaped Imperial Palace: the Emperor's residence and an impregnable fortress, built from gray-green stone and sparkling crystal. Long ago the city's lowest, darkest levels were abandoned; today nameless subhumans slip through the shadows among wrecked starships and discarded equipment.[1]

In the game

Coruscant is a Core system.[1][2] Its sector is used in every galaxy size.[3][4] The patch also has a world of the same name in a different place: Coruscant (patch version).[5]

In every new game the population of Coruscant is fully loyal to the Empire.[6] The Emperor begins there.[7] While he is on the planet itself, free, and the Empire holds it, every Imperial character receives a leadership bonus.[8] The Alliance wins by seizing and keeping Coruscant together with the Emperor and Darth Vader.[9]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Coruscant" (ENCYTEXT.DLL resource 8037), LucasArts, 1998, v1.02.
  2. ↑ Game data GData\SYSTEMSD.DAT, v1.02, record id 265 (name string 12133), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project
  3. ↑ Game data GData\SECTORSD.DAT, v1.02, field GalaxySize (1 standard, 2 large, 3 huge in the Star Wars Rebellion Editor's field notes; 10, 5 and 5 sectors carry each value, matching the manual's 10/15/20 sectors)
  4. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 157: a standard galaxy has 10 sectors, a large one 15 and a huge one 20, each with 10 systems.
  5. ↑ 25th Anniversary Community Patch 3.0.9770, systems-compatible.csv export, compared field by field with v1.02: system id 265 holds a different world under another name.
  6. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 22.
  7. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 37.
  8. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 92.
  9. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 11.