TIE Interceptor: Difference between revisions

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{{Claude-authored|source=Game data GData\FIGHTSD.DAT (v1.02, record 6); in-game encyclopedia entry 5761 (ENCYTEXT.DLL, v1.02); 25th Anniversary patch 3.0.9770 comparison}}
{{Infobox starfighter
{{Infobox starfighter
| name = TIE Interceptor
| name = TIE Interceptor
| faction = empire
| faction = empire
| image = TIE Interceptor (original game).png
| cost = 3
| cost = 3
| maintenance = 3
| maintenance = 3
Line 21: Line 21:
| uprising_defense = 0
| uprising_defense = 0
}}
}}
'''TIE Interceptor''' is an Imperial starfighter in ''[[Star Wars: Rebellion]]''. The in-game encyclopedia describes it as an improvement on the original TIE. It uses bent-wing solar panels and mounts four laser cannons instead of two. A large engine system makes it as fast and maneuverable as the Alliance A-wing. It still lacks the shields, hyperdrive and life support that most Alliance fighters have.<ref name="ency" />
'''TIE Interceptor''' is an Imperial starfighter in ''[[Star Wars: Rebellion]]''. The in-game encyclopedia presents it as an upgrade of the first TIE design. It keeps the bent-wing solar panels but carries four laser cannons in place of two. A large engine system lets it match the Alliance A-wing in both speed and maneuverability. Unlike most Alliance starfighters, though, it carries no shielding, hyperdrive, or life support.<ref name="ency" />


== In the game ==
== In the game ==
Each TIE Interceptor squadron costs 3 refined materials to build and 3 to maintain. It has a shield strength of 0 and no hyperdrive.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> The 25th Anniversary patch does not change them.<ref name="patch" />
Each TIE Interceptor squadron costs 3 refined materials to build and 3 to maintain. It has a shield strength of 0 and no hyperdrive.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> The 25th Anniversary Community Patch does not change them.<ref name="patch" />


== References ==
== References ==
<references>
<references>
<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "TIE Interceptor" (ENCYTEXT.DLL resource 5761), LucasArts, 1998, v1.02.</ref>
<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "TIE Interceptor" (ENCYTEXT.DLL resource 5761), LucasArts, 1998, v1.02.</ref>
<ref name="gdata">Game data <code>GData\FIGHTSD.DAT</code>, v1.02, record id 6 (name string 9857), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET</ref>
<ref name="gdata">Game data <code>GData\FIGHTSD.DAT</code>, v1.02, record id 6 (name string 9857), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project</ref>
<ref name="patch">25th Anniversary patch 3.0.9770 (MetasharpNet). The game data it installs was compared field by field with v1.02: all values identical.</ref>
<ref name="patch">25th Anniversary Community Patch 3.0.9770. The game data it installs was compared field by field with v1.02: all values identical.</ref>
</references>
</references>


[[Category:Starfighters]]
[[Category:Starfighters]]

Latest revision as of 10:01, 23 October 2026

TIE InterceptorEMPIRE
Starfighter squadron
Cost
Construction cost3
Maintenance3
Research order3
Research difficulty24
Combat
Squadron size12
Shield strength0
Laser cannons8
Ion cannons0
Torpedoes0
Weapon rangeLasers 12
Attack strength8
Movement
Sublight speed10
Maneuverability8
HyperdriveNone
Detection20
Planetary
Bombardment defense0
Uprising defense0










TIE Interceptor is an Imperial starfighter in Star Wars: Rebellion. The in-game encyclopedia presents it as an upgrade of the first TIE design. It keeps the bent-wing solar panels but carries four laser cannons in place of two. A large engine system lets it match the Alliance A-wing in both speed and maneuverability. Unlike most Alliance starfighters, though, it carries no shielding, hyperdrive, or life support.[1]

In the game

Each TIE Interceptor squadron costs 3 refined materials to build and 3 to maintain. It has a shield strength of 0 and no hyperdrive.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch does not change them.[3]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "TIE Interceptor" (ENCYTEXT.DLL resource 5761), LucasArts, 1998, v1.02.
  2. ↑ Game data GData\FIGHTSD.DAT, v1.02, record id 6 (name string 9857), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project
  3. ↑ 25th Anniversary Community Patch 3.0.9770. The game data it installs was compared field by field with v1.02: all values identical.