Facility Design Research mission: Difference between revisions

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{{Claude-authored|source=Star Wars: Rebellion manual, PDF pp. 99, 102, 104, 108; in-game encyclopedia entry 7201 (ENCYTEXT.DLL, v1.02)}}
{{Infobox mission
{{Infobox mission
| name = Facility Design Research mission
| name = Facility Design Research mission
| image = Facility Design Research mission (original game).png
| key_skill = Facility Design Research ability
| key_skill = Facility Design Research ability
| decoy_skill = Espionage
| decoy_skill = Espionage
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See also: [[Research and development]], [[Ship Design Research mission]], [[Troop Training Research mission]], [[Missions]].
See also: [[Research and development]], [[Ship Design Research mission]], [[Troop Training Research mission]], [[Missions]].
== Pictures ==
[[File:Facility Design Research mission (original game).png|thumb|300px|The original game's picture]] [[File:Facility Design Research mission (25th Anniversary Community Patch).png|thumb|300px|The 25th Anniversary Community Patch's picture]]
The encyclopedia shows this picture, and the 25th Anniversary Community Patch replaces it with new ones.<ref name="art" />


== References ==
== References ==
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<ref name="manual-p104">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 104.</ref>
<ref name="manual-p104">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 104.</ref>
<ref name="manual-p108">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 108.</ref>
<ref name="manual-p108">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 108.</ref>
<ref name="art">Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770), compared file by file.</ref>
</references>
</references>


[[Category:Missions]]
[[Category:Missions]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Latest revision as of 10:21, 23 October 2026

Facility Design Research missionNEUTRAL
Mission
Agents
Key skillFacility Design Research ability
Decoy skillEspionage
Allowed unitsCharacters able to research facility design
Outcome
EffectContributes to research toward new facility designs

















The Facility Design Research mission is one of three research and development missions in Star Wars: Rebellion.[1] The character contributes to developing new facilities for the sending side.[2]

Requirements

Sending the character requires a friendly system holding a construction yard, and the character needs facility design research ability.[2][3] A character's status screen shows which research areas the character covers.[1]

Result

Success depends on the character's attributes.[2] The manual gives improved construction yards as an example payoff, since facilities then take less time to build. Every facility you control also nudges research in the area it belongs to, but a character on the mission makes it much faster. A new technology is announced by the message droid and is available at once.[4] The character keeps asking whether to continue until all possible discoveries have been made.[5]

See also: Research and development, Ship Design Research mission, Troop Training Research mission, Missions.

Pictures

The original game's picture
The 25th Anniversary Community Patch's picture

The encyclopedia shows this picture, and the 25th Anniversary Community Patch replaces it with new ones.[6]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 99.
  2. ↑ 2.0 2.1 2.2 Star Wars: Rebellion in-game encyclopedia, entry "Facility Design Research" (ENCYTEXT.DLL resource ID 7201), LucasArts, 1998, v1.02.
  3. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 104.
  4. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 102.
  5. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 108.
  6. ↑ Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770), compared file by file.