Victory I Star Destroyer: Difference between revisions

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patch-01: 25th Anniversary Community Patch counterparts, links and naming (Claude; Ryan approved): patch-01
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#REDIRECT [[Victory Destroyer]]
{{Claude-authored|source=25th Anniversary Community Patch 3.0.9770 (capital ships export, record 132); game data GData\CAPSHPSD.DAT (v1.02, record 132)}}
{{Infobox capital ship
| name = Victory I Star Destroyer
| faction = empire
| image = Victory I Star Destroyer (25th Anniversary Community Patch).png
| cost = 68
| maintenance = 44
| research = 0
| research_difficulty = 0
| hull = 1,800
| shield = 200
| shield_recharge = 10
| damage_control = 20
| sublight = 3
| maneuver = 1
| hyperdrive = 60
| hyperdrive_damaged = 140
| detection = 10
| turbolasers = 120/0/100/100
| ion = 0/0/0/0
| lasers = 0/0/0/0
| range = Turbolasers 50
| attack = Turbolasers 320; total 320
| weapon_recharge = 12
| fighters = 2
| troops = 2
| tractor = Power 2, range 20
| gravity_well = No
| interdiction = 0
| bombardment = 4
| uprising_defense = 30
}}
The '''Victory I Star Destroyer''' is the name the [[25th Anniversary Community Patch]] gives to the [[Victory Destroyer]], a Empire capital ship in ''[[Star Wars: Rebellion]]''.<ref name="patch" /> The ship keeps its original game data, so its figures are the same as on the original page.<ref name="gdata" />
 
== In the patch ==
The patch describes it as the Victory I-class Star Destroyer and lists its length as 900 meters. The patch names its builder as Kuat Drive Yards.<ref name="patch" />
 
== History ==
Designed originally in the closing years of the Galactic Republic, the Star Destroyers of the Victory I-class later became a core component of the Imperial Navy. Turbolasers along with launchers for concussion missiles gave them considerable firepower and made them a serious danger in many battles. Because they were capable in planetary sieges as well as space combat, the Galactic Empire could keep a strong presence in numerous sectors. After the Death Star was destroyed they went on enforcing Imperial dominance, taking part in major operations against insurgents, including the Rebel Alliance. Using them reflected an Imperial military strategy built on overwhelming force and control.<ref name="patch" />
 
== References ==
<references>
<ref name="patch">25th Anniversary Community Patch 3.0.9770, capital ships export (ship record id 132).</ref>
<ref name="gdata">Game data <code>GData\CAPSHPSD.DAT</code>, v1.02, record id 132 (the same ship in the original game; the patch leaves all of its stats unchanged), decoded with the field layouts of the open-source Star Wars Rebellion Editor (.NET).</ref>
</references>
 
[[Category:Patch ships]]
[[Category:Capital ships]]

Revision as of 07:56, 23 October 2026

Victory I Star DestroyerEMPIRE
Capital ship
Cost
Construction cost68
Maintenance44
Research order0
Research difficulty0
Defense
Hull1,800
Shield strength200
Shield recharge10
Damage control20
Movement
Sublight speed3
Maneuverability1
Hyperdrive60
Hyperdrive when damaged140
Detection10
Weapons
Turbolasers (F/A/P/S)120/0/100/100
Ion cannons (F/A/P/S)0/0/0/0
Laser cannons (F/A/P/S)0/0/0/0
Weapon rangeTurbolasers 50
Attack strengthTurbolasers 320; total 320
Weapon recharge12
Capacity
Fighter capacity2
Troop capacity2
Tractor beamPower 2, range 20
Gravity wellNo
Interdiction strength0
Planetary
Bombardment modifier4
Uprising defense30





The Victory I Star Destroyer is the name the 25th Anniversary Community Patch gives to the Victory Destroyer, a Empire capital ship in Star Wars: Rebellion.[1] The ship keeps its original game data, so its figures are the same as on the original page.[2]

In the patch

The patch describes it as the Victory I-class Star Destroyer and lists its length as 900 meters. The patch names its builder as Kuat Drive Yards.[1]

History

Designed originally in the closing years of the Galactic Republic, the Star Destroyers of the Victory I-class later became a core component of the Imperial Navy. Turbolasers along with launchers for concussion missiles gave them considerable firepower and made them a serious danger in many battles. Because they were capable in planetary sieges as well as space combat, the Galactic Empire could keep a strong presence in numerous sectors. After the Death Star was destroyed they went on enforcing Imperial dominance, taking part in major operations against insurgents, including the Rebel Alliance. Using them reflected an Imperial military strategy built on overwhelming force and control.[1]

References

  1. ↑ 1.0 1.1 1.2 25th Anniversary Community Patch 3.0.9770, capital ships export (ship record id 132).
  2. ↑ Game data GData\CAPSHPSD.DAT, v1.02, record id 132 (the same ship in the original game; the patch leaves all of its stats unchanged), decoded with the field layouts of the open-source Star Wars Rebellion Editor (.NET).