Death Star: Difference between revisions
SWR-Claude (talk | contribs) units-01: verified articles from the manual, encyclopedia and game data (Claude; Ryan asked for all articles): units-01 |
SWR-Claude (talk | contribs) units-01: 25th Anniversary Community Patch counterparts, links and naming (Claude; Ryan approved): units-01 |
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{{Claude-authored|source=Game data GData\CAPSHPSD.DAT (v1.02, record 136); in-game encyclopedia entry 6024 (ENCYTEXT.DLL, v1.02); Star Wars: Rebellion manual, PDF pp. 117, 122; 25th Anniversary | {{Claude-authored|source=Game data GData\CAPSHPSD.DAT (v1.02, record 136); in-game encyclopedia entry 6024 (ENCYTEXT.DLL, v1.02); Star Wars: Rebellion manual, PDF pp. 117, 122; 25th Anniversary Community Patch 3.0.9770 comparison}} | ||
{{Infobox capital ship | {{Infobox capital ship | ||
| name = Death Star | | name = Death Star | ||
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== In the game == | == In the game == | ||
The Death Star costs 584 refined materials to build and 600 to maintain. It has a fighter capacity of 24 and a troop capacity of 18. Its shields have a strength of 2000.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> The 25th Anniversary | The Death Star costs 584 refined materials to build and 600 to maintain. It has a fighter capacity of 24 and a troop capacity of 18. Its shields have a strength of 2000.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> The 25th Anniversary Community Patch does not change them.<ref name="patch" /> | ||
The manual says the Empire can build the Death Star, but it needs huge resources and a long time. It is best used as a threat, since its presence makes garrisons better at preventing uprisings. Destroying a system with it sharply lowers popular support across the galaxy, so the manual advises saving that for heavily defended Alliance strongholds. It can also join an offensive fleet and bombard planets before an assault.<ref name="manual-p122" /> Alliance players can try a Death Star Sabotage mission, or send fighters on a Death Star run in a tactical battle. Only Death Star shields on the same system protect it from such attacks, and sabotage is then the only way to destroy it.<ref name="manual-p122" /> | The manual says the Empire can build the Death Star, but it needs huge resources and a long time. It is best used as a threat, since its presence makes garrisons better at preventing uprisings. Destroying a system with it sharply lowers popular support across the galaxy, so the manual advises saving that for heavily defended Alliance strongholds. It can also join an offensive fleet and bombard planets before an assault.<ref name="manual-p122" /> Alliance players can try a Death Star Sabotage mission, or send fighters on a Death Star run in a tactical battle. Only Death Star shields on the same system protect it from such attacks, and sabotage is then the only way to destroy it.<ref name="manual-p122" /> | ||
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<references> | <references> | ||
<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Death Star" (ENCYTEXT.DLL resource 6024), LucasArts, 1998, v1.02.</ref> | <ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Death Star" (ENCYTEXT.DLL resource 6024), LucasArts, 1998, v1.02.</ref> | ||
<ref name="gdata">Game data <code>GData\CAPSHPSD.DAT</code>, v1.02, record id 136 (name string 10120), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), | <ref name="gdata">Game data <code>GData\CAPSHPSD.DAT</code>, v1.02, record id 136 (name string 10120), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project</ref> | ||
<ref name="patch">25th Anniversary | <ref name="patch">25th Anniversary Community Patch 3.0.9770. Its <code>capitalships.csv</code> export and the game data it installs were compared field by field with v1.02: all values identical.</ref> | ||
<ref name="manual-p117">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 117.</ref> | <ref name="manual-p117">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 117.</ref> | ||
<ref name="manual-p122">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 122.</ref> | <ref name="manual-p122">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 122.</ref> | ||
Revision as of 07:58, 23 October 2026
Death Star is an Imperial capital ship in Star Wars: Rebellion. According to the in-game encyclopedia, this battle station of enormous size, 120 kilometers across, represented the highest achievement of Imperial engineering. Chief Engineer Bevel Lemelisk drew up its design, and construction took place over the penal colony of Despyre. For Grand Moff Tarkin, it was the final emblem of ruling through fear of force. Over 750,000 people crewed it, and its firepower could wipe out an entire system. To press Princess Leia Organa into giving away where the Alliance base lay, Tarkin showed off what his creation could do by blowing up the planet Alderaan. Defense against large-scale attacks rests on the superlaser, which destroys worlds, along with a great many turbolasers across its surface, yet small starfighters seem able to threaten it. The Battle of Yavin brought about its destruction later on. Tarkin perished along with it there, and the number of additional Death Stars he was building is not known.[1]
In the game
The Death Star costs 584 refined materials to build and 600 to maintain. It has a fighter capacity of 24 and a troop capacity of 18. Its shields have a strength of 2000.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch does not change them.[3]
The manual says the Empire can build the Death Star, but it needs huge resources and a long time. It is best used as a threat, since its presence makes garrisons better at preventing uprisings. Destroying a system with it sharply lowers popular support across the galaxy, so the manual advises saving that for heavily defended Alliance strongholds. It can also join an offensive fleet and bombard planets before an assault.[4] Alliance players can try a Death Star Sabotage mission, or send fighters on a Death Star run in a tactical battle. Only Death Star shields on the same system protect it from such attacks, and sabotage is then the only way to destroy it.[4]
The manual's ship table gives the same capacity: 24 fighters and 18 troops.[5]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Death Star" (ENCYTEXT.DLL resource 6024), LucasArts, 1998, v1.02.
- ↑ Game data
GData\CAPSHPSD.DAT, v1.02, record id 136 (name string 10120), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project - ↑ 25th Anniversary Community Patch 3.0.9770. Its
capitalships.csvexport and the game data it installs were compared field by field with v1.02: all values identical. - ↑ 4.0 4.1 Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 122.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 117.