TIE Interceptor: Difference between revisions
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SWR-Claude (talk | contribs) units-01: verified articles from the manual, encyclopedia and game data (Claude; Ryan asked for all articles): units-01 |
SWR-Claude (talk | contribs) units-01: 25th Anniversary Community Patch counterparts, links and naming (Claude; Ryan approved): units-01 |
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{{Claude-authored|source=Game data GData\FIGHTSD.DAT (v1.02, record 6); in-game encyclopedia entry 5761 (ENCYTEXT.DLL, v1.02); 25th Anniversary | {{Claude-authored|source=Game data GData\FIGHTSD.DAT (v1.02, record 6); in-game encyclopedia entry 5761 (ENCYTEXT.DLL, v1.02); 25th Anniversary Community Patch 3.0.9770 comparison}} | ||
{{Infobox starfighter | {{Infobox starfighter | ||
| name = TIE Interceptor | | name = TIE Interceptor | ||
| Line 24: | Line 24: | ||
== In the game == | == In the game == | ||
Each TIE Interceptor squadron costs 3 refined materials to build and 3 to maintain. It has a shield strength of 0 and no hyperdrive.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> The 25th Anniversary | Each TIE Interceptor squadron costs 3 refined materials to build and 3 to maintain. It has a shield strength of 0 and no hyperdrive.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> The 25th Anniversary Community Patch does not change them.<ref name="patch" /> | ||
== References == | == References == | ||
<references> | <references> | ||
<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "TIE Interceptor" (ENCYTEXT.DLL resource 5761), LucasArts, 1998, v1.02.</ref> | <ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "TIE Interceptor" (ENCYTEXT.DLL resource 5761), LucasArts, 1998, v1.02.</ref> | ||
<ref name="gdata">Game data <code>GData\FIGHTSD.DAT</code>, v1.02, record id 6 (name string 9857), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), | <ref name="gdata">Game data <code>GData\FIGHTSD.DAT</code>, v1.02, record id 6 (name string 9857), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project</ref> | ||
<ref name="patch">25th Anniversary | <ref name="patch">25th Anniversary Community Patch 3.0.9770. The game data it installs was compared field by field with v1.02: all values identical.</ref> | ||
</references> | </references> | ||
[[Category:Starfighters]] | [[Category:Starfighters]] | ||
Revision as of 07:59, 23 October 2026
TIE InterceptorEMPIRE
Starfighter squadron
Cost
Construction cost3
Maintenance3
Research order3
Research difficulty24
Combat
Squadron size12
Shield strength0
Laser cannons8
Ion cannons0
Torpedoes0
Weapon rangeLasers 12
Attack strength8
Movement
Sublight speed10
Maneuverability8
HyperdriveNone
Detection20
Planetary
Bombardment defense0
Uprising defense0
TIE Interceptor is an Imperial starfighter in Star Wars: Rebellion. The in-game encyclopedia presents it as an upgrade of the first TIE design. It keeps the bent-wing solar panels but carries four laser cannons in place of two. A large engine system lets it match the Alliance A-wing in both speed and maneuverability. Unlike most Alliance starfighters, though, it carries no shielding, hyperdrive, or life support.[1]
In the game
Each TIE Interceptor squadron costs 3 refined materials to build and 3 to maintain. It has a shield strength of 0 and no hyperdrive.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch does not change them.[3]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "TIE Interceptor" (ENCYTEXT.DLL resource 5761), LucasArts, 1998, v1.02.
- ↑ Game data
GData\FIGHTSD.DAT, v1.02, record id 6 (name string 9857), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project - ↑ 25th Anniversary Community Patch 3.0.9770. The game data it installs was compared field by field with v1.02: all values identical.