Mon Calamari: Difference between revisions
SWR-Claude (talk | contribs) units-05: articles from v1.02 game data (Claude; Ryan approved running all remaining batches): units-05 |
SWR-Claude (talk | contribs) units-05: 25th Anniversary Community Patch counterparts, links and naming (Claude; Ryan approved): units-05 |
||
| Line 9: | Line 9: | ||
== In the game == | == In the game == | ||
Mon Calamari is a Core system.<ref name="ency" /><ref name="gdata" /> Its sector is used in every galaxy size.<ref name="galaxy" /><ref name="manual-galaxy" /> The 25th Anniversary | Mon Calamari is a Core system.<ref name="ency" /><ref name="gdata" /> Its sector is used in every galaxy size.<ref name="galaxy" /><ref name="manual-galaxy" /> The 25th Anniversary Community Patch puts a different world, [[Gamor]], in this system's place.<ref name="patch" /> | ||
== References == | == References == | ||
<references> | <references> | ||
<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Mon Calamari" (ENCYTEXT.DLL resource 8050), LucasArts, 1998, v1.02.</ref> | <ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Mon Calamari" (ENCYTEXT.DLL resource 8050), LucasArts, 1998, v1.02.</ref> | ||
<ref name="gdata">Game data <code>GData\SYSTEMSD.DAT</code>, v1.02, record id 272 (name string 12146), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), | <ref name="gdata">Game data <code>GData\SYSTEMSD.DAT</code>, v1.02, record id 272 (name string 12146), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project</ref> | ||
<ref name="galaxy">Game data <code>GData\SECTORSD.DAT</code>, v1.02, field <code>GalaxySize</code> (1 standard, 2 large, 3 huge in the Star Wars Rebellion Editor's field notes; 10, 5 and 5 sectors carry each value, matching the manual's 10/15/20 sectors) | <ref name="galaxy">Game data <code>GData\SECTORSD.DAT</code>, v1.02, field <code>GalaxySize</code> (1 standard, 2 large, 3 huge in the Star Wars Rebellion Editor's field notes; 10, 5 and 5 sectors carry each value, matching the manual's 10/15/20 sectors)</ref> | ||
<ref name="manual-galaxy">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 157: a standard galaxy has 10 sectors, a large one 15 and a huge one 20, each with 10 systems.</ref> | <ref name="manual-galaxy">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 157: a standard galaxy has 10 sectors, a large one 15 and a huge one 20, each with 10 systems.</ref> | ||
<ref name="patch">25th Anniversary | <ref name="patch">25th Anniversary Community Patch 3.0.9770, <code>systems-compatible.csv</code> export, compared field by field with v1.02: system id 272 holds a different world under another name.</ref> | ||
</references> | </references> | ||
[[Category:Systems]] | [[Category:Systems]] | ||
Revision as of 08:12, 23 October 2026
Mon Calamari is a star system in the Sluis sector of Star Wars: Rebellion. The planet, also called Calamari, is almost entirely covered by water and is home to two races, the Mon Calamari and the Quarren, who share huge floating cities. The Mon Calamari were already building large organic-looking starships and venturing into space when the Empire found their world. The Empire meant to enslave them, and when the natives resisted, it destroyed three floating cities. Calamarian ships were then refitted as warships, and the orbital shipyards around the planet and its single moon became a vital resource for the Alliance. Admiral Ackbar comes from this world.[1]
In the game
Mon Calamari is a Core system.[1][2] Its sector is used in every galaxy size.[3][4] The 25th Anniversary Community Patch puts a different world, Gamor, in this system's place.[5]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Mon Calamari" (ENCYTEXT.DLL resource 8050), LucasArts, 1998, v1.02.
- ↑ Game data
GData\SYSTEMSD.DAT, v1.02, record id 272 (name string 12146), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project - ↑ Game data
GData\SECTORSD.DAT, v1.02, fieldGalaxySize(1 standard, 2 large, 3 huge in the Star Wars Rebellion Editor's field notes; 10, 5 and 5 sectors carry each value, matching the manual's 10/15/20 sectors) - ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 157: a standard galaxy has 10 sectors, a large one 15 and a huge one 20, each with 10 systems.
- ↑ 25th Anniversary Community Patch 3.0.9770,
systems-compatible.csvexport, compared field by field with v1.02: system id 272 holds a different world under another name.