TIE Fighter: Difference between revisions
SWR-Claude (talk | contribs) units-01: 25th Anniversary Community Patch counterparts, links and naming (Claude; Ryan approved): units-01 |
SWR-Claude (talk | contribs) Game art: original pictures and patch pictures (Claude; Ryan approved): units-01 |
||
| Line 3: | Line 3: | ||
| name = TIE Fighter | | name = TIE Fighter | ||
| faction = empire | | faction = empire | ||
| image = TIE Fighter (original game).png | |||
| cost = 3 | | cost = 3 | ||
| maintenance = 3 | | maintenance = 3 | ||
Revision as of 08:26, 23 October 2026
TIE Fighter is an Imperial starfighter in Star Wars: Rebellion. The in-game encyclopedia says the majority of the Imperial starfighter corps is made up of TIE fighters. This small craft lacks life support, shield generators, and a hyperdrive, which keeps production costs low enough for mass numbers. Its weaponry amounts to two laser cannons fixed beneath the pilot's control pod.[1]
In the game
Each TIE Fighter squadron costs 3 refined materials to build and 3 to maintain. It has a shield strength of 0 and no hyperdrive.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch does not change them.[3]
The manual advises filling a fleet to capacity with TIE fighters, with spares in case some are lost in battle. It also notes that TIE fighters can defend the system where they are stationed.[4]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "TIE Fighter" (ENCYTEXT.DLL resource 5760), LucasArts, 1998, v1.02.
- ↑ Game data
GData\FIGHTSD.DAT, v1.02, record id 5 (name string 9856), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project - ↑ 25th Anniversary Community Patch 3.0.9770. The game data it installs was compared field by field with v1.02: all values identical.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 54.