LNR Series I: Difference between revisions

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Game art: original pictures and patch pictures (Claude; Ryan approved): units-04
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| name = LNR Series I
| name = LNR Series I
| faction = neutral
| faction = neutral
| image = LNR Series I (original game).png
| cost = 7
| cost = 7
| maintenance = 7
| maintenance = 7
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Batteries fire directly at an enemy fleet in orbit when it starts a planetary bombardment.<ref name="manual-p129" /> The manual says the Series I has turbolasers that can damage enemy ships directly.<ref name="manual-p131" />
Batteries fire directly at an enemy fleet in orbit when it starts a planetary bombardment.<ref name="manual-p129" /> The manual says the Series I has turbolasers that can damage enemy ships directly.<ref name="manual-p131" />
== In the 25th Anniversary Community Patch ==
[[File:LNR Series I (25th Anniversary Community Patch).png|thumb|300px|The patch's picture]]
The 25th Anniversary Community Patch replaces this entry's original picture with a new one. The two pictures differ; the original is shown at the top of the page.<ref name="art" />


== References ==
== References ==
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<ref name="manual-p129">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 129.</ref>
<ref name="manual-p129">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 129.</ref>
<ref name="manual-p131">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 131.</ref>
<ref name="manual-p131">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 131.</ref>
<ref name="art">Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770) compared file by file for "LNR Series I".</ref>
</references>
</references>


[[Category:Facilities]]
[[Category:Facilities]]

Revision as of 08:30, 23 October 2026

LNR Series INEUTRAL
Defense facility
Cost
Construction cost7
Maintenance7
Research order0
Research difficulty0
Operation
Facility typeDefense
Attack strength800
Shield strength0
Bombardment defense4















LNR Series I is a planetary defense facility in Star Wars: Rebellion, available to both sides. The LNR series are planet-based turbolaser batteries that give a system strong protection against unwelcome visitors. The LNR-I has a single cannon and can damage even heavily armored starships.[1]

In the game

It costs 7 refined materials to build and 7 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch update does not rewrite this data file.[3]

Batteries fire directly at an enemy fleet in orbit when it starts a planetary bombardment.[4] The manual says the Series I has turbolasers that can damage enemy ships directly.[5]

In the 25th Anniversary Community Patch

The patch's picture

The 25th Anniversary Community Patch replaces this entry's original picture with a new one. The two pictures differ; the original is shown at the top of the page.[6]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "LNR Series I" (ENCYTEXT.DLL resource 4609), LucasArts, 1998, v1.02.
  2. ↑ Game data GData\DEFFACSD.DAT, v1.02, record id 2 (name string 8705), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project
  3. ↑ 25th Anniversary Community Patch 3.0.9770. In a game installation updated with the patch, GData\DEFFACSD.DAT was not rewritten by the update.
  4. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 129.
  5. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 131.
  6. ↑ Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770) compared file by file for "LNR Series I".