Mine: Difference between revisions

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units-04: 25th Anniversary Community Patch counterparts, links and naming (Claude; Ryan approved): units-04
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Game art: original pictures and patch pictures (Claude; Ryan approved): units-04
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| name = Mine
| name = Mine
| faction = neutral
| faction = neutral
| image = Mine (original game).png
| cost = 20
| cost = 20
| maintenance = 0
| maintenance = 0
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Mines draw raw materials from systems, and mines and refineries are the facilities that supply maintenance capacity.<ref name="manual-p12" /><ref name="manual-p28" />
Mines draw raw materials from systems, and mines and refineries are the facilities that supply maintenance capacity.<ref name="manual-p12" /><ref name="manual-p28" />
== In the 25th Anniversary Community Patch ==
[[File:Mine (25th Anniversary Community Patch).png|thumb|300px|The patch's picture]]
The 25th Anniversary Community Patch replaces this entry's original picture with a new one. The two pictures differ; the original is shown at the top of the page.<ref name="art" />


== References ==
== References ==
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<ref name="manual-p12">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 12.</ref>
<ref name="manual-p12">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 12.</ref>
<ref name="manual-p28">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 28.</ref>
<ref name="manual-p28">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 28.</ref>
<ref name="art">Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770) compared file by file for "Mine".</ref>
</references>
</references>


[[Category:Facilities]]
[[Category:Facilities]]

Revision as of 08:31, 23 October 2026

MineNEUTRAL
Resource facility
Cost
Construction cost20
Maintenance0
Research order0
Research difficulty0
Operation
Facility typeResource
Processing rate5


Bombardment defense5















Mine is a production facility in Star Wars: Rebellion, available to both sides. Mines pull raw materials out of systems. A system must have a spare energy point and a spare raw material point before a mine can be deployed. Mines team with refineries to generate maintenance points, which cover the materials and spare parts a side's units need to stay in service.[1]

In the game

It costs 20 refined materials to build and 0 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch update does not rewrite this data file.[3]

Mines draw raw materials from systems, and mines and refineries are the facilities that supply maintenance capacity.[4][5]

In the 25th Anniversary Community Patch

The patch's picture

The 25th Anniversary Community Patch replaces this entry's original picture with a new one. The two pictures differ; the original is shown at the top of the page.[6]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Mine" (ENCYTEXT.DLL resource 4097), LucasArts, 1998, v1.02.
  2. ↑ Game data GData\PROFACSD.DAT, v1.02, record id 1 (name string 8193), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project
  3. ↑ 25th Anniversary Community Patch 3.0.9770. In a game installation updated with the patch, GData\PROFACSD.DAT was not rewritten by the update.
  4. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 12.
  5. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 28.
  6. ↑ Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770) compared file by file for "Mine".