Mine: Difference between revisions
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{{Infobox facility | {{Infobox facility | ||
| name = Mine | | name = Mine | ||
Latest revision as of 10:07, 23 October 2026
Mine is a production facility in Star Wars: Rebellion, available to both sides. Mines pull raw materials out of systems. A system must have a spare energy point and a spare raw material point before a mine can be deployed. Mines team with refineries to generate maintenance points, which cover the materials and spare parts a side's units need to stay in service.[1]
In the game
It costs 20 refined materials to build and 0 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch update does not rewrite this data file.[3]
Mines draw raw materials from systems, and mines and refineries are the facilities that supply maintenance capacity.[4][5]
In the 25th Anniversary Community Patch

The 25th Anniversary Community Patch replaces this entry's original picture with a new one. The two pictures differ; the original is shown at the top of the page.[6]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Mine" (ENCYTEXT.DLL resource 4097), LucasArts, 1998, v1.02.
- ↑ Game data
GData\PROFACSD.DAT, v1.02, record id 1 (name string 8193), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project - ↑ 25th Anniversary Community Patch 3.0.9770. In a game installation updated with the patch,
GData\PROFACSD.DATwas not rewritten by the update. - ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 12.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 28.
- ↑ Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770) compared file by file for "Mine".