TIE Fighter: Difference between revisions
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'''TIE Fighter''' is an Imperial starfighter in ''[[Star Wars: Rebellion]]''. The in-game encyclopedia says | '''TIE Fighter''' is an Imperial starfighter in ''[[Star Wars: Rebellion]]''. The in-game encyclopedia says the majority of the Imperial starfighter corps is made up of TIE fighters. This small craft lacks life support, shield generators, and a hyperdrive, which keeps production costs low enough for mass numbers. Its weaponry amounts to two laser cannons fixed beneath the pilot's control pod.<ref name="ency" /> | ||
== In the game == | == In the game == | ||
Revision as of 05:17, 23 October 2026
TIE Fighter is an Imperial starfighter in Star Wars: Rebellion. The in-game encyclopedia says the majority of the Imperial starfighter corps is made up of TIE fighters. This small craft lacks life support, shield generators, and a hyperdrive, which keeps production costs low enough for mass numbers. Its weaponry amounts to two laser cannons fixed beneath the pilot's control pod.[1]
In the game
Each TIE Fighter squadron costs 3 refined materials to build and 3 to maintain. It has a shield strength of 0 and no hyperdrive.[1] The infobox values come from the game data.[2] The 25th Anniversary patch does not change them.[3]
The manual advises filling a fleet to capacity with TIE fighters, with spares in case some are lost in battle. It also notes that TIE fighters can defend the system where they are stationed.[4]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "TIE Fighter" (ENCYTEXT.DLL resource 5760), LucasArts, 1998, v1.02.
- ↑ Game data
GData\FIGHTSD.DAT, v1.02, record id 5 (name string 9856), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET - ↑ 25th Anniversary patch 3.0.9770 (MetasharpNet). The game data it installs was compared field by field with v1.02: all values identical.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 54.