Imperial Probe Droid: Difference between revisions
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SWR-Claude (talk | contribs) units-03: verified articles from the manual, encyclopedia and game data (Claude; Ryan asked for all articles): units-03 |
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{{Claude-authored|source=Game data GData\SPECFCSD.DAT (v1.02, record 5); in-game encyclopedia entry 5504 (ENCYTEXT.DLL, v1.02); Star Wars: Rebellion manual, PDF pp. 55, 105}} | {{Claude-authored|source=Game data GData\SPECFCSD.DAT (v1.02, record 5); in-game encyclopedia entry 5504 (ENCYTEXT.DLL, v1.02); Star Wars: Rebellion manual, PDF pp. 55, 105; 25th Anniversary patch 3.0.9770 install check}} | ||
{{Infobox special force | {{Infobox special force | ||
| name = Imperial Probe Droid | | name = Imperial Probe Droid | ||
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== In the game == | == In the game == | ||
It costs 1 refined materials to train and 1 to maintain.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> | It costs 1 refined materials to train and 1 to maintain.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> The 25th Anniversary patch update does not rewrite this data file.<ref name="patch" /> | ||
When the Empire is playing, probe droids carry out reconnaissance in place of Longprobes.<ref name="manual-p55" /> Along with Longprobe teams, they are the only units that can run a Reconnaissance mission against an unexplored system.<ref name="manual-p105" /> | When the Empire is playing, probe droids carry out reconnaissance in place of Longprobes.<ref name="manual-p55" /> Along with Longprobe teams, they are the only units that can run a Reconnaissance mission against an unexplored system.<ref name="manual-p105" /> | ||
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<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Imperial Probe Droid" (ENCYTEXT.DLL resource 5504), LucasArts, 1998, v1.02.</ref> | <ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Imperial Probe Droid" (ENCYTEXT.DLL resource 5504), LucasArts, 1998, v1.02.</ref> | ||
<ref name="gdata">Game data <code>GData\SPECFCSD.DAT</code>, v1.02, record id 5 (name string 9600), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET</ref> | <ref name="gdata">Game data <code>GData\SPECFCSD.DAT</code>, v1.02, record id 5 (name string 9600), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET</ref> | ||
<ref name="patch">25th Anniversary patch 3.0.9770 (MetasharpNet). In a game installation updated with the patch, <code>GData\SPECFCSD.DAT</code> was not rewritten by the update.</ref> | |||
<ref name="manual-p55">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 55.</ref> | <ref name="manual-p55">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 55.</ref> | ||
<ref name="manual-p105">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 105.</ref> | <ref name="manual-p105">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 105.</ref> | ||
Revision as of 05:19, 23 October 2026
Imperial Probe DroidEMPIRE
Special forces
Cost
Training cost1
Maintenance1
Skills (base + variance)
Diplomacy0 + 0
Espionage30 + 0
Combat10 + 0
Leadership0 + 0
Loyalty100 + 0
Imperial Probe Droid is an Imperial special forces unit in Star Wars: Rebellion. The Empire designed it for reconnaissance and information gathering. Each droid rides in a small hyperspace-capable pod, so it can cross the galaxy without being carried by a capital ship.[1]
In the game
It costs 1 refined materials to train and 1 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary patch update does not rewrite this data file.[3]
When the Empire is playing, probe droids carry out reconnaissance in place of Longprobes.[4] Along with Longprobe teams, they are the only units that can run a Reconnaissance mission against an unexplored system.[5]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Imperial Probe Droid" (ENCYTEXT.DLL resource 5504), LucasArts, 1998, v1.02.
- ↑ Game data
GData\SPECFCSD.DAT, v1.02, record id 5 (name string 9600), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET - ↑ 25th Anniversary patch 3.0.9770 (MetasharpNet). In a game installation updated with the patch,
GData\SPECFCSD.DATwas not rewritten by the update. - ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 55.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 105.