KDY-150: Difference between revisions
SWR-Claude (talk | contribs) units-04: articles from v1.02 game data (Claude; Ryan approved running all remaining batches): units-04 |
SWR-Claude (talk | contribs) units-04: verified articles from the manual, encyclopedia and game data (Claude; Ryan asked for all articles): units-04 |
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{{Claude-authored|source=Game data GData\DEFFACSD.DAT (v1.02, record 1); in-game encyclopedia entry 4608 (ENCYTEXT.DLL, v1.02); Star Wars: Rebellion manual, PDF pp. 130, 131}} | {{Claude-authored|source=Game data GData\DEFFACSD.DAT (v1.02, record 1); in-game encyclopedia entry 4608 (ENCYTEXT.DLL, v1.02); Star Wars: Rebellion manual, PDF pp. 130, 131; 25th Anniversary patch 3.0.9770 install check}} | ||
{{Infobox facility | {{Infobox facility | ||
| name = KDY-150 | | name = KDY-150 | ||
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| shield = 0 | | shield = 0 | ||
}} | }} | ||
'''KDY-150''' is a planetary defense facility in ''[[Star Wars: Rebellion]]'', available to both sides. | '''KDY-150''' is a planetary defense facility in ''[[Star Wars: Rebellion]]'', available to both sides. The KDY v-150 is an ion cannon based in a system, and it shoots at ships attacking the system where it is stationed. Like every ion cannon, it causes no physical damage; it instead saps the target vessel's energy, lowering its shields and leaving it unable to use its weapons. This makes it especially valuable for slipping units past an enemy blockade.<ref name="ency" /> | ||
== In the game == | == In the game == | ||
It costs 4 refined materials to build and 4 to maintain.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> | It costs 4 refined materials to build and 4 to maintain.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> The 25th Anniversary patch update does not rewrite this data file.<ref name="patch" /> | ||
The manual describes it as an ion cannon that drains energy from an attacking ship, so the ship's shields stop working and it cannot fire.<ref name="manual-p130" /> | The manual describes it as an ion cannon that drains energy from an attacking ship, so the ship's shields stop working and it cannot fire.<ref name="manual-p130" /> With an ion cannon in place, troops, characters and special forces find it easier to get away when a system is blockaded or bombarded.<ref name="manual-p131" /> | ||
== References == | == References == | ||
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<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "KDY-150" (ENCYTEXT.DLL resource 4608), LucasArts, 1998, v1.02.</ref> | <ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "KDY-150" (ENCYTEXT.DLL resource 4608), LucasArts, 1998, v1.02.</ref> | ||
<ref name="gdata">Game data <code>GData\DEFFACSD.DAT</code>, v1.02, record id 1 (name string 8704), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET</ref> | <ref name="gdata">Game data <code>GData\DEFFACSD.DAT</code>, v1.02, record id 1 (name string 8704), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET</ref> | ||
<ref name="patch">25th Anniversary patch 3.0.9770 (MetasharpNet). In a game installation updated with the patch, <code>GData\DEFFACSD.DAT</code> was not rewritten by the update.</ref> | |||
<ref name="manual-p130">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 130.</ref> | <ref name="manual-p130">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 130.</ref> | ||
<ref name="manual-p131">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 131.</ref> | <ref name="manual-p131">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 131.</ref> | ||
Revision as of 05:19, 23 October 2026
KDY-150 is a planetary defense facility in Star Wars: Rebellion, available to both sides. The KDY v-150 is an ion cannon based in a system, and it shoots at ships attacking the system where it is stationed. Like every ion cannon, it causes no physical damage; it instead saps the target vessel's energy, lowering its shields and leaving it unable to use its weapons. This makes it especially valuable for slipping units past an enemy blockade.[1]
In the game
It costs 4 refined materials to build and 4 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary patch update does not rewrite this data file.[3]
The manual describes it as an ion cannon that drains energy from an attacking ship, so the ship's shields stop working and it cannot fire.[4] With an ion cannon in place, troops, characters and special forces find it easier to get away when a system is blockaded or bombarded.[5]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "KDY-150" (ENCYTEXT.DLL resource 4608), LucasArts, 1998, v1.02.
- ↑ Game data
GData\DEFFACSD.DAT, v1.02, record id 1 (name string 8704), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET - ↑ 25th Anniversary patch 3.0.9770 (MetasharpNet). In a game installation updated with the patch,
GData\DEFFACSD.DATwas not rewritten by the update. - ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 130.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 131.