Orbital Shipyard: Difference between revisions
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SWR-Claude (talk | contribs) units-04: articles from v1.02 game data (Claude; Ryan approved running all remaining batches): units-04 |
SWR-Claude (talk | contribs) units-04: verified articles from the manual, encyclopedia and game data (Claude; Ryan asked for all articles): units-04 |
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{{Claude-authored|source=Game data GData\MANFACSD.DAT (v1.02, record 1); in-game encyclopedia entry 4352 (ENCYTEXT.DLL, v1.02); Star Wars: Rebellion manual, PDF p. 12}} | {{Claude-authored|source=Game data GData\MANFACSD.DAT (v1.02, record 1); in-game encyclopedia entry 4352 (ENCYTEXT.DLL, v1.02); Star Wars: Rebellion manual, PDF p. 12; 25th Anniversary patch 3.0.9770 install check}} | ||
{{Infobox facility | {{Infobox facility | ||
| name = Orbital Shipyard | | name = Orbital Shipyard | ||
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== In the game == | == In the game == | ||
It costs 20 refined materials to build and 13 to maintain.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> | It costs 20 refined materials to build and 13 to maintain.<ref name="ency" /> The infobox values come from the game data.<ref name="gdata" /> The 25th Anniversary patch update does not rewrite this data file.<ref name="patch" /> | ||
Shipyards build the ships that strengthen a side's fleets.<ref name="manual-p12" /> | Shipyards build the ships that strengthen a side's fleets.<ref name="manual-p12" /> | ||
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<ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Orbital Shipyard" (ENCYTEXT.DLL resource 4352), LucasArts, 1998, v1.02.</ref> | <ref name="ency">''Star Wars: Rebellion'' in-game encyclopedia, entry "Orbital Shipyard" (ENCYTEXT.DLL resource 4352), LucasArts, 1998, v1.02.</ref> | ||
<ref name="gdata">Game data <code>GData\MANFACSD.DAT</code>, v1.02, record id 1 (name string 8448), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET</ref> | <ref name="gdata">Game data <code>GData\MANFACSD.DAT</code>, v1.02, record id 1 (name string 8448), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET</ref> | ||
<ref name="patch">25th Anniversary patch 3.0.9770 (MetasharpNet). In a game installation updated with the patch, <code>GData\MANFACSD.DAT</code> was not rewritten by the update.</ref> | |||
<ref name="manual-p12">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 12.</ref> | <ref name="manual-p12">''Star Wars: Rebellion'' manual (LucasArts, 1998), PDF p. 12.</ref> | ||
</references> | </references> | ||
[[Category:Facilities]] | [[Category:Facilities]] | ||
Revision as of 05:19, 23 October 2026
Orbital ShipyardNEUTRAL
Manufacturing facility
Cost
Construction cost20
Maintenance13
Research order0
Research difficulty0
Operation
Facility typeManufacturing
Processing rate4
Bombardment defense2
Orbital Shipyard is a manufacturing facility in Star Wars: Rebellion, available to both sides. Shipyards turn refined material points into ships and fighters. They are deployed at systems, and a system must have a spare energy point before one can be placed there.[1]
In the game
It costs 20 refined materials to build and 13 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary patch update does not rewrite this data file.[3]
Shipyards build the ships that strengthen a side's fleets.[4]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Orbital Shipyard" (ENCYTEXT.DLL resource 4352), LucasArts, 1998, v1.02.
- ↑ Game data
GData\MANFACSD.DAT, v1.02, record id 1 (name string 8448), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET - ↑ 25th Anniversary patch 3.0.9770 (MetasharpNet). In a game installation updated with the patch,
GData\MANFACSD.DATwas not rewritten by the update. - ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 12.