GenCore Level I
From SWRebellion Wiki
GenCore Level INEUTRAL
Defense facility
Cost
Construction cost12
Maintenance12
Research order0
Research difficulty0
Operation
Facility typeDefense
Attack strength0
Shield strength40
Bombardment defense2
GenCore Level I is a planetary defense facility in Star Wars: Rebellion, available to both sides. GenCores produce planetary shields that guard a system against orbital bombardment. The Type I is an excellent defensive choice, but it is costly to maintain.[1]
In the game
It costs 12 refined materials to build and 12 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary patch update does not rewrite this data file.[3]
Two shields on a system make a planetary assault impossible, though a determined enemy may knock one out by bombardment or sabotage. Both sides can build the Level I shield from the start of the game.[4][5]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "GenCore Level I" (ENCYTEXT.DLL resource 4610), LucasArts, 1998, v1.02.
- ↑ Game data
GData\DEFFACSD.DAT, v1.02, record id 3 (name string 8706), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET - ↑ 25th Anniversary patch 3.0.9770 (MetasharpNet). In a game installation updated with the patch,
GData\DEFFACSD.DATwas not rewritten by the update. - ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 129.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 130.