Imperial Dreadnaught

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Revision as of 05:17, 23 October 2026 by SWR-Claude (talk | contribs) (units-01: verified articles from the manual, encyclopedia and game data (Claude; Ryan asked for all articles): units-01)
Imperial DreadnaughtEMPIRE
Capital ship
Cost
Construction cost44
Maintenance33
Research order0
Research difficulty0
Defense
Hull1,200
Shield strength200
Shield recharge10
Damage control10
Movement
Sublight speed3
Maneuverability1
Hyperdrive80
Hyperdrive when damaged180
Detection10
Weapons
Turbolasers (F/A/P/S)40/20/70/70
Ion cannons (F/A/P/S)0/0/0/0
Laser cannons (F/A/P/S)0/0/0/0
Weapon rangeTurbolasers 60
Attack strengthTurbolasers 200; total 200
Weapon recharge7
Capacity
Fighter capacity1
Troop capacity2
Tractor beamNone
Gravity wellNo
Interdiction strength0
Planetary
Bombardment modifier1
Uprising defense19





Imperial Dreadnaught is an Imperial capital ship in Star Wars: Rebellion. The in-game encyclopedia calls it an old heavy cruiser from the days of the Old Republic. The usual Imperial version is essentially identical to the original Republic design, with one difference: a hangar deck housing a TIE fighter squadron. Since it moves rather slowly, its main roles are escorting convoys and patrolling.[1] The 25th Anniversary patch renames it the Imperial Dreadnought but keeps its stats.[2]

In the game

The Imperial Dreadnaught costs 44 refined materials to build and 33 to maintain. It has a fighter capacity of 1 and a troop capacity of 2. Its shields have a strength of 200.[1] The infobox values come from the game data.[3]

The manual's ship table gives the same capacity: 1 fighter and 2 troops. It also describes the ship as slow and heavy.[4]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Imperial Dreadnaught" (ENCYTEXT.DLL resource 6030), LucasArts, 1998, v1.02.
  2. ↑ 25th Anniversary patch 3.0.9770 (MetasharpNet). Its capitalships.csv export and the game data it installs were compared field by field with v1.02: ship id 142 is renamed, all stats identical.
  3. ↑ Game data GData\CAPSHPSD.DAT, v1.02, record id 142 (name string 10126), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET
  4. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 117.