TIE Fighter

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Revision as of 05:17, 23 October 2026 by SWR-Claude (talk | contribs) (units-01: verified articles from the manual, encyclopedia and game data (Claude; Ryan asked for all articles): units-01)
TIE FighterEMPIRE
Starfighter squadron
Cost
Construction cost3
Maintenance3
Research order0
Research difficulty0
Combat
Squadron size12
Shield strength0
Laser cannons5
Ion cannons0
Torpedoes0
Weapon rangeLasers 12
Attack strength5
Movement
Sublight speed9
Maneuverability5
HyperdriveNone
Detection12
Planetary
Bombardment defense0
Uprising defense0










TIE Fighter is an Imperial starfighter in Star Wars: Rebellion. The in-game encyclopedia says the majority of the Imperial starfighter corps is made up of TIE fighters. This small craft lacks life support, shield generators, and a hyperdrive, which keeps production costs low enough for mass numbers. Its weaponry amounts to two laser cannons fixed beneath the pilot's control pod.[1]

In the game

Each TIE Fighter squadron costs 3 refined materials to build and 3 to maintain. It has a shield strength of 0 and no hyperdrive.[1] The infobox values come from the game data.[2] The 25th Anniversary patch does not change them.[3]

The manual advises filling a fleet to capacity with TIE fighters, with spares in case some are lost in battle. It also notes that TIE fighters can defend the system where they are stationed.[4]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "TIE Fighter" (ENCYTEXT.DLL resource 5760), LucasArts, 1998, v1.02.
  2. ↑ Game data GData\FIGHTSD.DAT, v1.02, record id 5 (name string 9856), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET
  3. ↑ 25th Anniversary patch 3.0.9770 (MetasharpNet). The game data it installs was compared field by field with v1.02: all values identical.
  4. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 54.