Liberator Cruiser
From SWRebellion Wiki
Liberator CruiserALLIANCE
Capital ship
Cost
Construction cost66
Maintenance55
Research order8
Research difficulty80
Defense
Hull1,840
Shield strength600
Shield recharge30
Damage control25
Movement
Sublight speed4
Maneuverability2
Hyperdrive80
Hyperdrive when damaged120
Detection10
Weapons
Turbolasers (F/A/P/S)40/40/80/80
Ion cannons (F/A/P/S)40/0/80/80
Laser cannons (F/A/P/S)0/0/0/0
Weapon rangeTurbolasers 60, ion cannons 40
Attack strengthTurbolasers 240, ion cannons 200; total 440
Weapon recharge16
Capacity
Fighter capacity6
Troop capacity3
Tractor beamPower 1, range 20
Gravity wellNo
Interdiction strength0
Planetary
Bombardment modifier2
Uprising defense34
Liberator Cruiser is an Alliance capital ship in Star Wars: Rebellion. The in-game encyclopedia says the SoroSuub Liberator has a slender hull that hides room for three troop regiments and six fighter squadrons. It is small for a capital ship, yet carries a strong set of ion cannons and heavy turbolaser batteries. Its up-to-date armor, shielding and drives lead the text to place it among the most advanced warships anywhere.[1]
In the game
The Liberator Cruiser costs 66 refined materials to build and 55 to maintain. It has a fighter capacity of 6 and a troop capacity of 3. Its shields have a strength of 600.[1] The infobox values come from the game data.[2] The 25th Anniversary patch does not change them.[3]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Liberator Cruiser" (ENCYTEXT.DLL resource 5964), LucasArts, 1998, v1.02.
- ↑ Game data
GData\CAPSHPSD.DAT, v1.02, record id 76 (name string 10060), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET - ↑ 25th Anniversary patch 3.0.9770 (MetasharpNet). Its
capitalships.csvexport and the game data it installs were compared field by field with v1.02: all values identical.