Jerjerrod
From SWRebellion Wiki
JerjerrodEMPIRE
Minor character
Skills (base + variance)
Diplomacy70 + 30
Espionage0 + 50
Ship Design0 + 0
Troop Training0 + 0
Facility Design0 + 0
Combat0 + 50
Leadership80 + 20
Loyalty100 + 0
Force
Force-sensitiveNot known at start
Jedi probability10
Jedi level10 + 40
Command
Can be AdmiralYes
Can be GeneralYes
Can be CommanderYes
Jerjerrod is an Imperial minor character in Star Wars: Rebellion. The in-game encyclopedia describes Moff Jerjerrod as the commander in charge of building Imperial super weapons such as the Death Star.[1]
In the game
Jerjerrod can serve as an admiral, a general or a commander. The infobox values come from the game data.[2] The 25th Anniversary Community Patch does not change them.[3]
Jerjerrod is one of the Empire's starting characters, placed on a random Imperial-controlled system or fleet at the start of a game.[4] The manual's tutorial suggests him as a good admiral for a starting fleet.[5]
References
- ↑ Star Wars: Rebellion in-game encyclopedia, entry "Jerjerrod" (ENCYTEXT.DLL resource 6784), LucasArts, 1998, v1.02.
- ↑ Game data
GData\MNCHARSD.DAT, v1.02, record id 896 (name string 10880), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project - ↑ 25th Anniversary Community Patch 3.0.9770. The game data it installs was compared field by field with v1.02: all values identical.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 37.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 54.