Refinery

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Revision as of 08:04, 23 October 2026 by SWR-Claude (talk | contribs) (units-04: 25th Anniversary Community Patch counterparts, links and naming (Claude; Ryan approved): units-04)
RefineryNEUTRAL
Resource facility
Cost
Construction cost20
Maintenance0
Research order0
Research difficulty0
Operation
Facility typeResource
Processing rate5


Bombardment defense2















Refinery is a production facility in Star Wars: Rebellion, available to both sides. Refineries turn the raw materials gathered by mines into refined material, which manufacturing facilities such as shipyards consume when building ships and facilities or equipping troops. A system must have a spare energy point before a refinery can be deployed. Refineries team with mines to generate maintenance points, which cover the materials and spare parts a side's units need to stay in service.[1]

In the game

It costs 20 refined materials to build and 0 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch update does not rewrite this data file.[3]

Refined material is what manufacturing facilities use to build units, and mines and refineries are the facilities that supply maintenance capacity.[4][5]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Refinery" (ENCYTEXT.DLL resource 4098), LucasArts, 1998, v1.02.
  2. ↑ Game data GData\PROFACSD.DAT, v1.02, record id 2 (name string 8194), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project
  3. ↑ 25th Anniversary Community Patch 3.0.9770. In a game installation updated with the patch, GData\PROFACSD.DAT was not rewritten by the update.
  4. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 12.
  5. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 28.