LNR Series I
From SWRebellion Wiki
LNR Series INEUTRAL
Defense facility
Cost
Construction cost7
Maintenance7
Research order0
Research difficulty0
Operation
Facility typeDefense
Attack strength800
Shield strength0
Bombardment defense4
LNR Series I is a planetary defense facility in Star Wars: Rebellion, available to both sides. The LNR series are planet-based turbolaser batteries that give a system strong protection against unwelcome visitors. The LNR-I has a single cannon and can damage even heavily armored starships.[1]
In the game
It costs 7 refined materials to build and 7 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary patch update does not rewrite this data file.[3]
Batteries fire directly at an enemy fleet in orbit when it starts a planetary bombardment.[4] The manual says the Series I has turbolasers that can damage enemy ships directly.[5]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "LNR Series I" (ENCYTEXT.DLL resource 4609), LucasArts, 1998, v1.02.
- ↑ Game data
GData\DEFFACSD.DAT, v1.02, record id 2 (name string 8705), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET - ↑ 25th Anniversary patch 3.0.9770 (MetasharpNet). In a game installation updated with the patch,
GData\DEFFACSD.DATwas not rewritten by the update. - ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 129.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 131.