Strike Cruiser
From SWRebellion Wiki
Strike CruiserEMPIRE
Capital ship
Cost
Construction cost70
Maintenance60
Research order9
Research difficulty80
Defense
Hull1,600
Shield strength600
Shield recharge30
Damage control10
Movement
Sublight speed4
Maneuverability2
Hyperdrive80
Hyperdrive when damaged120
Detection10
Weapons
Turbolasers (F/A/P/S)120/80/40/40
Ion cannons (F/A/P/S)60/0/40/40
Laser cannons (F/A/P/S)0/0/0/0
Weapon rangeTurbolasers 60, ion cannons 60
Attack strengthTurbolasers 280, ion cannons 140; total 420
Weapon recharge18
Capacity
Fighter capacity1
Troop capacity0
Tractor beamPower 3, range 20
Gravity wellNo
Interdiction strength0
Planetary
Bombardment modifier1
Uprising defense34
Strike Cruiser is an Imperial capital ship in Star Wars: Rebellion. The in-game encyclopedia describes it as an Imperial star cruiser about 450 meters long. It was built to be mass-produced quickly. Its modular design lets crews configure the interior for a particular mission.[1] The 25th Anniversary patch renames it the Vindicator Heavy Cruiser but keeps its stats.[2]
In the game
The Strike Cruiser costs 70 refined materials to build and 60 to maintain. It has a fighter capacity of 1 and a troop capacity of 0. Its shields have a strength of 600.[1] The infobox values come from the game data.[3]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Strike Cruiser" (ENCYTEXT.DLL resource 6016), LucasArts, 1998, v1.02.
- ↑ 25th Anniversary patch 3.0.9770 (MetasharpNet). Its
capitalships.csvexport and the game data it installs were compared field by field with v1.02: ship id 128 is renamed, all stats identical. - ↑ Game data
GData\CAPSHPSD.DAT, v1.02, record id 128 (name string 10112), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET