Super Star Destroyer
From SWRebellion Wiki
Super Star DestroyerEMPIRE
Capital ship
Cost
Construction cost282
Maintenance170
Research order11
Research difficulty100
Defense
Hull5,000
Shield strength1200
Shield recharge60
Damage control20
Movement
Sublight speed2
Maneuverability1
Hyperdrive80
Hyperdrive when damaged110
Detection5
Weapons
Turbolasers (F/A/P/S)500/150/300/300
Ion cannons (F/A/P/S)200/100/200/200
Laser cannons (F/A/P/S)0/0/0/0
Weapon rangeTurbolasers 70, ion cannons 40
Attack strengthTurbolasers 1,250, ion cannons 700; total 1,950
Weapon recharge70
Capacity
Fighter capacity12
Troop capacity9
Tractor beamPower 6, range 20
Gravity wellNo
Interdiction strength0
Planetary
Bombardment modifier3
Uprising defense120
Super Star Destroyer is an Imperial capital ship in Star Wars: Rebellion. The in-game encyclopedia calls it the newest ship model in the fleet. It is eight kilometers long, which dwarfs the Imperial Star Destroyers. It is about five times as powerful as its smaller predecessor and is often used as a command vessel. It is the most powerful conventional warship the Empire has.[1]
In the game
The Super Star Destroyer costs 282 refined materials to build and 170 to maintain. It has a fighter capacity of 12 and a troop capacity of 9. Its shields have a strength of 1200.[1] The infobox values come from the game data.[2] The 25th Anniversary patch does not change them.[3]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Super Star Destroyer" (ENCYTEXT.DLL resource 6022), LucasArts, 1998, v1.02.
- ↑ Game data
GData\CAPSHPSD.DAT, v1.02, record id 134 (name string 10118), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET - ↑ 25th Anniversary patch 3.0.9770 (MetasharpNet). Its
capitalships.csvexport and the game data it installs were compared field by field with v1.02: all values identical.