Assault Transport

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Assault TransportEMPIRE
Capital ship
Cost
Construction cost12
Maintenance29
Research order5
Research difficulty40
Defense
Hull320
Shield strength300
Shield recharge15
Damage control10
Movement
Sublight speed8
Maneuverability3
Hyperdrive50
Hyperdrive when damaged100
Detection1
Weapons
Turbolasers (F/A/P/S)0/0/0/0
Ion cannons (F/A/P/S)0/0/0/0
Laser cannons (F/A/P/S)150/0/60/60
Weapon rangeLaser cannons 25
Attack strengthLaser cannons 270; total 270
Weapon recharge10
Capacity
Fighter capacity0
Troop capacity1
Tractor beamNone
Gravity wellNo
Interdiction strength0
Planetary
Bombardment modifier0
Uprising defense5





Assault Transport is an Imperial capital ship in Star Wars: Rebellion. The in-game encyclopedia says it is built to deliver assault troops anywhere in the galaxy quickly, with little or no escort. It carries only one regiment. Its firepower, speed and maneuverability still let it attack lightly defended systems alone. It also has the fastest hyperdrive available.[1] The 25th Anniversary patch renames it the Gladiator Star Destroyer but keeps its stats.[2]

In the game

The Assault Transport costs 12 refined materials to build and 29 to maintain. It has a fighter capacity of 0 and a troop capacity of 1. Its shields have a strength of 300.[1] The infobox values come from the game data.[3]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Assault Transport" (ENCYTEXT.DLL resource 6023), LucasArts, 1998, v1.02.
  2. ↑ 25th Anniversary patch 3.0.9770 (MetasharpNet). Its capitalships.csv export and the game data it installs were compared field by field with v1.02: ship id 135 is renamed, all stats identical.
  3. ↑ Game data GData\CAPSHPSD.DAT, v1.02, record id 135 (name string 10119), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET