Facilities: Difference between revisions

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== References ==
== References ==
<references>
<references>
<ref name="gdata">Game data <code>GData\DEFFACSD, MANFACSD, PROFACSD.DAT</code>, v1.02, decoded with the field layouts of the Star Wars Rebellion Editor (.NET), https://github.com/MetasharpNet/StarWarsRebellionEditor.NET. Cost is refined materials to build.</ref>
<ref name="gdata">Game data <code>GData\DEFFACSD, MANFACSD, PROFACSD.DAT</code>, v1.02, decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project. Cost is refined materials to build.</ref>
</references>
</references>


[[Category:Facilities|*]]
[[Category:Facilities|*]]

Revision as of 08:14, 23 October 2026

The facilities of Star Wars: Rebellion are the buildings a side can deploy on a system: six planetary defenses, six manufacturing facilities and the two resource facilities, the mine and the refinery.[1]

List

Facility Type Available to Cost Maintenance Bombardment defense
KDY-150 Defense Both 4 4 5
LNR Series I Defense Both 7 7 4
GenCore Level I Defense Both 12 12 2
Death Star Shield Defense Empire 25 20 1
LNR Series II Defense Both 10 4 3
GenCore Level II Defense Both 20 7 3
Orbital Shipyard Manufacturing Both 20 13 2
Training Facility Manufacturing Both 10 10 3
Construction Yard Manufacturing Both 10 10 3
Advanced Shipyard Manufacturing Both 20 20 2
Advanced Training Facility Manufacturing Both 10 10 4
Advanced Construction Yard Manufacturing Both 10 10 4
Mine Resource Both 20 0 5
Refinery Resource Both 20 0 2

References

  1. ↑ Game data GData\DEFFACSD, MANFACSD, PROFACSD.DAT, v1.02, decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project. Cost is refined materials to build.