LNR Series II

From SWRebellion Wiki
LNR Series IINEUTRAL
Defense facility
Cost
Construction cost10
Maintenance4
Research order4
Research difficulty40
Operation
Facility typeDefense
Attack strength5,000
Shield strength0
Bombardment defense3















LNR Series II is a planetary defense facility in Star Wars: Rebellion, available to both sides. Like the LNR-I, it is an exceptional planet-based turbolaser battery. It adds a second cannon to the Series I design for more firepower, but some external armor was given up to fit the extra cannon and power generators.[1]

In the game

It costs 10 refined materials to build and 4 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch update does not rewrite this data file.[3]

Batteries fire directly at an enemy fleet in orbit when it starts a planetary bombardment.[4] The manual describes the Series II as a more advanced turbolaser battery that becomes available only after research and development.[5]

In the 25th Anniversary Community Patch

The patch's picture

The 25th Anniversary Community Patch replaces this entry's original picture with a new one. The two pictures differ; the original is shown at the top of the page.[6]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "LNR Series II" (ENCYTEXT.DLL resource 4611), LucasArts, 1998, v1.02.
  2. ↑ Game data GData\DEFFACSD.DAT, v1.02, record id 5 (name string 8707), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project
  3. ↑ 25th Anniversary Community Patch 3.0.9770. In a game installation updated with the patch, GData\DEFFACSD.DAT was not rewritten by the update.
  4. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 129.
  5. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 131.
  6. ↑ Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770) compared file by file for "LNR Series II".