Incite Uprising mission

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Incite Uprising missionNEUTRAL
Mission
Agents
Key skillLeadership
Decoy skillEspionage
Allowed unitsCharacters and special forces
Outcome
EffectStarts or aids a revolt on an enemy-controlled system

















The Incite Uprising mission is a mission in Star Wars: Rebellion that creates or assists a revolt on an enemy-controlled system.[1]

Targets and participants

The target is an enemy-controlled system.[2] The leadership ratings of the characters and special forces on the team and the system's loyalty determine how it goes.[1]

Effects

The manual lists these effects of an uprising on the target:[2]

  • enemy popular support can fall
  • enemy trooper regiments and facilities are more likely to be destroyed
  • enemy characters on the system are more likely to be injured
  • a captured friendly character is more likely to escape

The manual describes an uprising as an armed reaction to the occupier, putting its troops and characters at risk.[3]

Continuing the mission

The character asks whether to continue and, if so, keeps going until the system changes control.[4]

See also: Subdue Uprising mission, Missions.

Pictures

The original game's picture for the Alliance
The original game's picture for the Empire
The 25th Anniversary Community Patch's picture (Alliance)
The 25th Anniversary Community Patch's picture (Empire)

The encyclopedia shows one picture for each side, and the 25th Anniversary Community Patch replaces some of them with new ones.[5]

References

  1. ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Incite Uprising" (ENCYTEXT.DLL resource ID 7232), LucasArts, 1998, v1.02.
  2. ↑ 2.0 2.1 Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 104.
  3. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 89.
  4. ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 108.
  5. ↑ Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770), compared file by file.