LNR Series II
LNR Series II is a planetary defense facility in Star Wars: Rebellion, available to both sides. Like the LNR-I, it is an exceptional planet-based turbolaser battery. It adds a second cannon to the Series I design for more firepower, but some external armor was given up to fit the extra cannon and power generators.[1]
In the game
It costs 10 refined materials to build and 4 to maintain.[1] The infobox values come from the game data.[2] The 25th Anniversary Community Patch update does not rewrite this data file.[3]
Batteries fire directly at an enemy fleet in orbit when it starts a planetary bombardment.[4] The manual describes the Series II as a more advanced turbolaser battery that becomes available only after research and development.[5]
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "LNR Series II" (ENCYTEXT.DLL resource 4611), LucasArts, 1998, v1.02.
- ↑ Game data
GData\DEFFACSD.DAT, v1.02, record id 5 (name string 8707), decoded with the field layouts of the Star Wars Rebellion Editor (.NET), an open-source project - ↑ 25th Anniversary Community Patch 3.0.9770. In a game installation updated with the patch,
GData\DEFFACSD.DATwas not rewritten by the update. - ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 129.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 131.