Subdue Uprising mission
The Subdue Uprising mission is a mission in Star Wars: Rebellion that reduces the effects of an uprising in a friendly system.[1][2]
Targets and participants
The target must be a friendly system in a state of uprising.[1][2] Characters and special forces both take part.[1] The manual advises sending a character who is strong in leadership.[3]
Skill and result
The leadership of the team and the population's loyalty govern the result.[1] A success ends the uprising and raises popular support, though much more slowly than a Diplomacy mission.[2][4] The manual lists it as an alternative to sending more troops.[5]
Continuing the mission
The character asks whether to continue and keeps going until the uprising has ended.[6]
See also: Incite Uprising mission, Missions.
Pictures



The encyclopedia shows one picture for each side, and the 25th Anniversary Community Patch replaces some of them with new ones.[7]
References
- ↑ 1.0 1.1 1.2 1.3 Star Wars: Rebellion in-game encyclopedia, entry "Subdue Uprising" (ENCYTEXT.DLL resource ID 7296), LucasArts, 1998, v1.02.
- ↑ 2.0 2.1 2.2 Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 106.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 57.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 87.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 89.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 108.
- ↑ Encyclopedia pictures of the original game (version 1.02) and of the 25th Anniversary Community Patch (3.0.9770), compared file by file.