Incite Uprising mission
From SWRebellion Wiki
Incite Uprising missionNEUTRAL
Mission
Agents
Key skillLeadership
Decoy skillEspionage
Allowed unitsCharacters and special forces
Outcome
EffectStarts or aids a revolt on an enemy-controlled system
The Incite Uprising mission is a mission in Star Wars: Rebellion that creates or assists a revolt on an enemy-controlled system.[1]
Targets and participants
The target is an enemy-controlled system.[2] The leadership ratings of the characters and special forces on the team and the system's loyalty determine how it goes.[1]
Effects
The manual lists these effects of an uprising on the target:[2]
- enemy popular support can fall
- enemy trooper regiments and facilities are more likely to be destroyed
- enemy characters on the system are more likely to be injured
- a captured friendly character is more likely to escape
The manual describes an uprising as an armed reaction to the occupier, putting its troops and characters at risk.[3]
Continuing the mission
The character asks whether to continue and, if so, keeps going until the system changes control.[4]
See also: Subdue Uprising mission, Missions.
References
- ↑ 1.0 1.1 Star Wars: Rebellion in-game encyclopedia, entry "Incite Uprising" (ENCYTEXT.DLL resource ID 7232), LucasArts, 1998, v1.02.
- ↑ 2.0 2.1 Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 104.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 89.
- ↑ Star Wars: Rebellion manual (LucasArts, 1998), PDF p. 108.