Tactical weapons systems
The tactical weapons systems are the three kinds of weapons carried by ships in Star Wars: Rebellion. The manual advises learning them before entering the Tactical game.[1]
Weapon types
| Weapon | Role according to the manual |
|---|---|
| Turbolaser guns | On some capital ships, these are especially effective versus other capital ships.[1] |
| Ion cannons | Effective on capital ship shields; they also knock out systems like engines and gun recharge.[1] |
| Laser cannons | Work well against fighters.[2] |
Ship ratings and placement
Ships do not all carry every weapon type. A ship's encyclopedia entry and Status window list which weapons it has, each with a number for its strength that can be used to compare ships.[2] The entry also gives where each weapon is mounted (fore, aft, starboard or port), and in battle each ship moves automatically to bring its weapons to bear best.[2] The Status window shows weapons arc ratings for turbolasers, ion cannons and laser cannons at each of those four stations.[3] Weapon recharge is among the ship systems whose current level and capacity the Status window reports.[4]
Related ship systems
A tractor beam lets a ship pin down an enemy vessel, and a gravity well generator blocks opposing ships from withdrawing.[1]